removeAction: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]2(\|.*)\]\]" to "{{GameCategory|arma2|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Take[ _]On[ _]Helicopters(\|.*)?\]\]" to "{{GameCategory|tkoh|Scripting Commands}}") |
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Revision as of 19:47, 10 January 2021
Description
- Description:
- Removes user added action with given id index. This only removes actions added with the addAction command. You cannot remove default game actions, such as reload. This command has local effect. The action will only be removed on the computer that executes the command.
- Groups:
- Interaction
Syntax
- Syntax:
- unit removeAction index
- Parameters:
- unit: Object - unit, vehicle or static object
- index: Number - action id returned by addAction
- Return Value:
- Nothing
Examples
- Example 1:
player removeAction 0;
Additional Information
- See also:
- actionIDsactionParamsaddActionsetUserActionTextinGameUISetEventHandlershowHUDinputActionremoveAllActionsaction
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.20
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Interaction
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands