vehicles: Difference between revisions

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{{Command|Comments=
{{Command


| arma1 |Game name=
| arma1
|eff= local |Multiplayer Effects=
|eff= local
|1.00|Game version=
|1.00


|gr1= Object Detection |GROUP1=
|gr1= Object Detection


| Returns an array of all vehicles available to current client. This command returns both empty and crewed vehicles <u>but not soldiers</u>. It will also return "WeaponHolderSimulated" of dead bodies (weapon on the ground). Vehicles created with [[createVehicleLocal]] will only be returned on the client that created them. |DESCRIPTION=
| Returns an array of all vehicles available to current client. This command returns both empty and crewed vehicles <u>but not soldiers</u>. It will also return "WeaponHolderSimulated" of dead bodies (weapon on the ground). Vehicles created with [[createVehicleLocal]] will only be returned on the client that created them.


| '''vehicles''' |SYNTAX=
| '''vehicles'''


| [[Array]] |RETURNVALUE=
| [[Array]]
   
   
|x1= <code>_vehicles = [[vehicles]];</code> |EXAMPLE1=
|x1= <code>_vehicles = [[vehicles]];</code>


| [[allCurators]], [[allGroups]], [[allDead]], [[playableUnits]], [[switchableUnits]], [[allUnitsUAV]], [[allDeadMen]], [[agents]], [[allUnits]] |SEEALSO=
| [[allCurators]], [[allGroups]], [[allDead]], [[playableUnits]], [[switchableUnits]], [[allUnitsUAV]], [[allDeadMen]], [[agents]], [[allUnits]]


}}
}}

Revision as of 11:42, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns an array of all vehicles available to current client. This command returns both empty and crewed vehicles but not soldiers. It will also return "WeaponHolderSimulated" of dead bodies (weapon on the ground). Vehicles created with createVehicleLocal will only be returned on the client that created them.
Groups:
Object Detection

Syntax

Syntax:
vehicles
Return Value:
Array

Examples

Example 1:
_vehicles = vehicles;

Additional Information

See also:
allCuratorsallGroupsallDeadplayableUnitsswitchableUnitsallUnitsUAVallDeadMenagentsallUnits

Notes

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Notes