allowDammage: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\{\{( *)Important( *)\|" to "{{$1Feature$2|$2important$2|") |
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[.*\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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|x1= <code>[[player]] [[allowDammage]] [[false]];</code> | |x1= <code>[[player]] [[allowDammage]] [[false]];</code> | ||
| [[setDammage]], [[getDammage]] [[allowDamage]] [[damage]] [[setDamage]] | |seealso= [[setDammage]], [[getDammage]] [[allowDamage]] [[damage]] [[setDamage]] | ||
}} | }} | ||
Revision as of 23:20, 16 February 2021
Description
- Description:
- Description needed
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Syntax needed
- Parameters:
- object: Object
- allow: Boolean
- Return Value:
- Return value needed
Examples
- Example 1:
player allowDammage false;
Additional Information
- See also:
- setDammagegetDammage allowDamage damage setDamage
Notes
-
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