BIS fnc markerPath: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " \| *(\[[a-zA-Z,. ]*\] call ('''|\[\[)?BI(N|S)_fnc_[a-zA-Z]+('''|\]\])?) * \|p1=" to " |s1=$1 |p1=") |
Lou Montana (talk | contribs) m (Text replacement - " \| *tkoh * *\| *1.([0-9]{2}) * +\|([^g]|g[^a])" to " | tkoh |1.$1 |game2= arma3 |version2= 0.50 |$2") |
||
Line 2: | Line 2: | ||
| tkoh | | tkoh | ||
|1.00 | |||
| | |game2= arma3 | ||
|version2= 0.50 | |||
|gr1= Map and Markers | |gr1= Map and Markers |
Revision as of 21:18, 12 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Map and Markers
Syntax
- Syntax:
- [start, end, spacing, params] call BIS_fnc_markerPath
- Parameters:
- start: Position, Waypoint, Object, Location or String:
- end: same as start
- spacing: Number - (Optional, default 1000) distance between markers. When value is negative, line marker is used instead with thickness of this value
- params: Array - (Optional, default ["BIS_fnc_markerPath_marker_#", "mil_triangle", "colorgreen"]) marker params (see BIS_fnc_markerCreate for details)
- Return Value:
- Array - list of created markers
Examples
- Example 1:
["markerStart", "markerEnd"] call BIS_fnc_markerPath;
- Example 2:
[player, nearestLocation [getPos player, "nameCity"]] call BIS_fnc_markerPath;
Additional Information
- See also:
- createMarkerBIS_fnc_markWaypoints
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note