vectorUp: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
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|descr= Returns up vector of the given object in format [[Vector3D]]. | |descr= Returns up vector of the given object in format [[Vector3D]]. | ||
{{Feature|important|The vector is '''not necessarily normalized'''. The [[vectorMagnitude|magnitude]] of the vector will be the same as the [[getObjectScale|object scale]].}} | |||
|s1= [[vectorUp]] object | |s1= [[vectorUp]] object |
Revision as of 15:38, 29 July 2021
Description
- Description:
- Returns up vector of the given object in format Vector3D.
- Groups:
- Math - Vectors
Syntax
Examples
- Example 1:
_objUpVector = vectorUp myObject;
Additional Information
- See also:
- vectorUpVisualvectorDirsetVectorDirsetVectorUpsetVectorDirAndUpvectorDiffvectorAddvectorMultiplyvectorCrossProductvectorDistancevectorMagnitudeSqrvectorDistanceSqrvectorCosvectorMagnitudevectorDotProductvectorNormalizedvectorFromToBIS_fnc_getPitchBankBIS_fnc_transformVectorDirAndUp
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Math - Vectors