vectorUp: Difference between revisions
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|x1= <code>_objUpVector = [[vectorUp]] myObject; | |x1= <code>_objUpVector = [[vectorUp]] myObject; | ||
</code> | </code> | ||
|seealso= [[vectorUpVisual]] | |seealso= [[vectorUpVisual]] [[vectorDir]], [[setVectorDir]], [[setVectorUp]], [[setVectorDirAndUp]], [[vectorDiff]], [[vectorAdd]], [[vectorMultiply]], [[vectorCrossProduct]], [[vectorDistance]], [[vectorMagnitudeSqr]], [[vectorDistanceSqr]], [[vectorCos]], [[vectorMagnitude]], [[vectorDotProduct]], [[vectorNormalized]], [[vectorFromTo]], [[BIS_fnc_getPitchBank]], [[BIS_fnc_transformVectorDirAndUp]] | ||
}} | }} |
Revision as of 20:22, 20 January 2022
Description
- Description:
- Returns up vector of the given object in format Vector3D.
- Groups:
- Math - Vectors
Syntax
Examples
- Example 1:
_objUpVector = vectorUp myObject;
Additional Information
- See also:
- vectorUpVisual vectorDirsetVectorDirsetVectorUpsetVectorDirAndUpvectorDiffvectorAddvectorMultiplyvectorCrossProductvectorDistancevectorMagnitudeSqrvectorDistanceSqrvectorCosvectorMagnitudevectorDotProductvectorNormalizedvectorFromToBIS_fnc_getPitchBankBIS_fnc_transformVectorDirAndUp
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Math - Vectors