setTriggerType: Difference between revisions

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| trigger '''setTriggerType''' action |= Syntax
| trigger '''setTriggerType''' "action" |= Syntax


|p1= trigger: [[Object]] |= Parameter 1
|p1= trigger: [[Object]] |= Parameter 1
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|x1= <pre>trigger setTriggerType "END1"</pre> |= Example 1
|x1= <pre>_trigger setTriggerType "END1"</pre> |= Example 1
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Revision as of 11:46, 31 August 2007

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Sets the type of action processed by the trigger after activation (no action, a waypoints switch or an end of mission): "NONE", "SWITCH", "END1", "END2", "END3", "END4", "END5", "END6", "LOOSE" or "WIN".
Groups:
Uncategorised

Syntax

Syntax:
trigger setTriggerType "action"
Parameters:
trigger: Object
action: String
Return Value:
Nothing

Examples

Example 1:
_trigger setTriggerType "END1"

Additional Information

See also:
createTriggersetTriggerActivationsetTriggerAreasetTriggerStatementssetTriggerTextsetTriggerTimeout

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on 23 Feb 2007
Dr_Eyeball
"SWITCH" type: It appears to be related to activating the setTriggerTimeout values. It may be a prerequisite to using Timeouts and Countdowns, as found in many missions. Found a partial explanation here. (Fix explanation or ref's as needed.)
Posted on 23 Feb 2007
Dr_Eyeball
In the ArmA editor, the trigger dialog also includes action Types for: "Guarded by East", "Guarded by West" and "Guarded by Resistance" in the list and does not include "WIN".

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