Modding/Official Tools/World Editor Generators – Arma Reforger Category

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Generators, as their name suggests, are entities that generate ''something'' (forest, road, wall, river, powerlines etc).
Generators, as their name suggests, are entities that generate ''something'' (forest, road, wall, river, powerlines etc).


They are based on polylines/splines, closed or not depending on the generator.
They are based on Shapes, polylines/splines, closed or not depending on the generator. As of {{armaR}} 1.0.0, a generator '''must''' be a shape's direct child.


{{Feature|informative|For tutorials on their usage, see {{GameCategory|armaR|Modding|Tutorials|Official Tools|Workbench|World Editor Generators|text= World Editor Generators tutorials}}.}}
{{Feature|informative|
* For information on generator usage, see {{GameCategory|armaR|Modding|Tutorials|Official Tools|Workbench|World Editor Generators|text= World Editor Generators tutorials}}.
* For information on shapes, see {{Link|Arma Reforger:World Editor: Vector Tool|Vector Tool}}.
}}




{{GameCategory|armaR|Modding|Official Tools}}
{{GameCategory|armaR|Modding|Official Tools}}

Revision as of 14:34, 16 November 2023

Generator Polyline Spline Open Closed
Forest Generator Checked Checked
as polyline
Checked
Lake Generator Checked Checked
as polyline
Checked
Powerline Generator Checked Checked Checked
Prefab Generator Checked Checked Checked
Road Generator Unchecked Checked Checked
Wall Generator Checked Checked
as polyline
Checked

Generators, as their name suggests, are entities that generate something (forest, road, wall, river, powerlines etc).

They are based on Shapes, polylines/splines, closed or not depending on the generator. As of Arma Reforger 1.0.0, a generator must be a shape's direct child.