magazines: Difference between revisions
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| Returns array of type names of all vehicle's magazines. | | Returns array of type names of all vehicle's magazines. | ||
When applied to a unit (soldier), the command behaves differently and will omit magazines already loaded into unit's weapons. Use [[currentMagazine]] to get this information for a currently loaded magazine. |= | When applied to a unit (soldier), the command behaves differently and will omit magazines already loaded into unit's weapons. Use [[currentMagazine]] to get this information for a currently loaded magazine. |DESCRIPTION= | ||
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| '''magazines''' vehicle|= | | '''magazines''' vehicle|SYNTAX= | ||
| p1 = vehicle: [[Object]] - unit or vehicle |= | | p1 = vehicle: [[Object]] - unit or vehicle |PARAMETER1= | ||
| [[Array]] |= | | [[Array]] |RETURNVALUE= | ||
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|x1= <code>_mags <nowiki>=</nowiki> magazines [[player]]</code> |= | |x1= <code>_mags <nowiki>=</nowiki> magazines [[player]]</code> |EXAMPLE1= | ||
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| [[currentMagazine]], [[magazinesTurret]], [[magazinesDetail]], [[magazinesAmmo]], [[magazinesAmmoFull]], [[ammo]], [[weapons]] |= | | [[currentMagazine]], [[magazinesTurret]], [[magazinesDetail]], [[magazinesAmmo]], [[magazinesAmmoFull]], [[ammo]], [[weapons]] |SEEALSO= | ||
}} | }} |
Revision as of 14:43, 7 April 2019
Description
- Description:
- Returns array of type names of all vehicle's magazines. When applied to a unit (soldier), the command behaves differently and will omit magazines already loaded into unit's weapons. Use currentMagazine to get this information for a currently loaded magazine.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_mags = magazines player
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Ceeeb
- In OFP v1.96, if a weapon is loaded with an empty magazine, that magazine will still be counted by this command. The ammo command can be used to check if a unit has any ammunition into it's last magazine.
- Posted on 25 November 2011
- Dr_Eyeball
- This command does not include non-turret weapon magazines, such as smoke, flare or chaff magazines which are usually declared in the root of the vehicle's class, rather than in the Turrets hierarchy.
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Resistance version 1.75
- Operation Flashpoint: Resistance: New Scripting Commands
- Operation Flashpoint: Resistance: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters
- Command Group: Weapons
- Command Group: Object Information