allPlayers: Difference between revisions
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]; | ]; | ||
} [[forEach]] [[allPlayers]];</code>|= EXAMPLE1 | } [[forEach]] [[allPlayers]];</code>|= EXAMPLE1 | ||
|x2= <code>_bluNums = [[west]] [[countSide]] [[allPlayers]];</code> |= | |||
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Revision as of 19:38, 20 June 2015
Description
- Description:
- Returns a list of all human players including dead players.
- Groups:
- Uncategorised
Syntax
- Syntax:
- allPlayers
- Return Value:
- Array
Examples
- Example 1:
{ systemChat format [ "Player %1 is %2", name _x, ["dead", "alive"] select alive _x ]; } forEach allPlayers;
- Example 2:
_bluNums = west countSide allPlayers;
Additional Information
- See also:
- allCuratorsallGroupsallDeadswitchableUnitsplayableUnitsvehiclesallUnitsUAVallDeadMenisPlayer
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
[[Category:Introduced with arma3dev version 1.47]][[ Category: arma3dev: New Scripting Commands | ALLPLAYERS]][[ Category: arma3dev: Scripting Commands | ALLPLAYERS]]