nearestLocations: Difference between revisions

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m (template:command argument fix)
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| Returns an array of locations of chosen type(s) within the given radius of the given position, sorted from nearest to farthest. |= Description
| Returns an array of locations of chosen type(s) within the given radius of the given position, sorted from nearest to farthest. |DESCRIPTION=
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| '''nearestLocations''' [position, [locationType,...], radius, sortPosition] |= Syntax
| '''nearestLocations''' [position, [locationType,...], radius, sortPosition] |SYNTAX=


|p1= [position, [locationType,...], radius, sortPosition]: [[Array]] |= Parameter 1
|p1= [position, [locationType,...], radius, sortPosition]: [[Array]] |PARAMETER1=
|p2= position: [[Array]] - [[Position2D]], [[Position3D]] or [[Object]] |= Parameter 2
|p2= position: [[Array]] - [[Position2D]], [[Position3D]] or [[Object]] |PARAMETER2=
|p3= [locationType,...]: [[Array]] |= Parameter 3
|p3= [locationType,...]: [[Array]] |PARAMETER3=
|p4= locationType: [[String]] - location type name, e.g "NameCity"
|p4= locationType: [[String]] - location type name, e.g "NameCity"
|p5= radius: [[Number]] - maximum distance from the given position that returned locations may be, in meters.
|p5= radius: [[Number]] - maximum distance from the given position that returned locations may be, in meters.
|p6= sortPosition (Optional): [[Array]] - [[Position2D]], [[Position3D]] or [[Object]] - results will be sorted: nearest location to given ''sortPosition'' first|= Parameter 4
|p6= sortPosition (Optional): [[Array]] - [[Position2D]], [[Position3D]] or [[Object]] - results will be sorted: nearest location to given ''sortPosition'' first|PARAMETER4=




| [[Array]] of [[Location|locations]] |= Return value
| [[Array]] of [[Location|locations]] |RETURNVALUE=
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|x1= <code>_nearbyLocations = [[nearestLocations]] <nowiki>[</nowiki>[[position]] [[player]], ["RockArea","VegetationFir"], 100];</code> |= Example 1
|x1= <code>_nearbyLocations = [[nearestLocations]] <nowiki>[</nowiki>[[position]] [[player]], ["RockArea","VegetationFir"], 100];</code> |EXAMPLE1=


|x2= Find any of nearest locations:<code>allLocationTypes = [];
|x2= Find any of nearest locations:<code>allLocationTypes = [];
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| [[createLocation]], [[nearestLocation]], [[locationPosition]], [[nearestLocationWithDubbing]] |= See also
| [[createLocation]], [[nearestLocation]], [[locationPosition]], [[nearestLocationWithDubbing]] |SEEALSO=


}}
}}

Revision as of 14:44, 7 April 2019

-wrong parameter ("Arma") defined!-1.08
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Description

Description:
Returns an array of locations of chosen type(s) within the given radius of the given position, sorted from nearest to farthest.
Groups:
Uncategorised

Syntax

Syntax:
nearestLocations [position, [locationType,...], radius, sortPosition]
Parameters:
[position, [locationType,...], radius, sortPosition]: Array
position: Array - Position2D, Position3D or Object
[locationType,...]: Array
locationType: String - location type name, e.g "NameCity"
radius: Number - maximum distance from the given position that returned locations may be, in meters.
sortPosition (Optional): Array - Position2D, Position3D or Object - results will be sorted: nearest location to given sortPosition first
Return Value:
Array of locations

Examples

Example 1:
_nearbyLocations = nearestLocations [position player, ["RockArea","VegetationFir"], 100];
Example 2:
Find any of nearest locations:allLocationTypes = []; "allLocationTypes pushBack configName _x" configClasses ( configFile >> "CfgLocationTypes" ); { systemChat format [ "%1 (%2) - %3m", _x, text _x, position player distance _x ]; } forEach nearestLocations [player, allLocationTypes, 500];

Additional Information

See also:
createLocationnearestLocationlocationPositionnearestLocationWithDubbing

Notes

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Notes

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