setMarkerPosLocal: Difference between revisions
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Revision as of 11:13, 5 August 2019
Description
- Description:
- Moves the marker. If position is given in 3D format, z coordinate is stored with the marker and will be used when marker is passed to commands like createVehicle, createUnit, createAgent, createMine, setVehiclePosition for example. When Object is used for position, PositionWorld of the object is used.
- Groups:
- Uncategorised
Syntax
- Syntax:
- markerName setMarkerPosLocal pos
- Parameters:
- markerName: String
- pos: Array - format Position2D, PositionAGL or Object (since Arma 3 v1.93.145584)
- Return Value:
- Nothing
Examples
- Example 1:
"MarkerOne" setMarkerPosLocal getMarkerPos "MarkerTwo";
Additional Information
- See also:
- setMarkerPossetMarkerAlphaLocalsetMarkerBrushLocalsetMarkerColorLocalsetMarkerDirLocalsetMarkerShapeLocalsetMarkerSizeLocalsetMarkerTextLocalsetMarkerTypeLocal
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note