turretUnit: Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "{{uc:{{PAGENAME}}}}" to "{{uc:{{PAGENAME}}}}") |
mNo edit summary |
||
Line 5: | Line 5: | ||
|1.00|Game version= | |1.00|Game version= | ||
|gr1= Turrets |GROUP1= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Line 45: | Line 47: | ||
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | ||
Revision as of 00:24, 20 September 2020
Description
- Description:
- Returns the unit in the vehicle turret. Driver turret [-1] is supported since Arma 3 v1.57.135045. To find turret path of known unit see unitTurret
- Groups:
- Turrets
Syntax
- Syntax:
- vehicle turretUnit turretpath
- Parameters:
- vehicle: Object
- turretpath: Array
- Return Value:
- Object
Examples
- Example 1:
_vehicle turretUnit _thisTurret;
- Example 2:
vehicle player turretUnit [0];
Additional Information
- See also:
- unitTurretdrivergunnercommandereffectiveCommandercurrentPilotmoveInTurretassignAsTurretassignedVehicleRolelockedTurretisTurnedOut
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note