BIS fnc isInsideArea: Difference between revisions
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|x1= <code>_size = [5, 5]; | |x1= <code> | ||
_checkPos = [[getPos]] player]]; | {{cc|Check an area, centered on the player that is 10m wide and 10m tall}} | ||
_size = [5, 5]; | |||
_checkPos = [[getPos]] [[player]]; | |||
_inArea = [_checkPos, _size, _checkPos] [[call]] [[BIS_fnc_isInsideArea]];</code> |EXAMPLE1= | _inArea = [_checkPos, _size, _checkPos] [[call]] [[BIS_fnc_isInsideArea]];</code> |EXAMPLE1= | ||
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Revision as of 08:38, 25 September 2020
Description
- Description:
- Detects whether a position is within a square area of given size about center.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [center, size, position ] call BIS_fnc_isInsideArea
- Parameters:
- center: Array - Center Position of area to check
- size: Array - [x,y] offsets from center
- position: Array - Position to check
- Return Value:
- Boolean - true when position is in area, false otherwise
Examples
- Example 1:
// Check an area, centered on the player that is 10m wide and 10m tall _size = [5, 5]; _checkPos = getPos player; _inArea = [_checkPos, _size, _checkPos] call BIS_fnc_isInsideArea;
Additional Information
- See also:
- createTrigger createMarker setTriggerArea setMarkerSize triggerArea markerSize BIS_fnc_inAngleSector
Notes
-
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