deleteGroupWhenEmpty: Difference between revisions
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{{Command|Comments= | {{Command|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
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|gr1= Groups |GROUP1= | |gr1= Groups |GROUP1= | ||
| Marks given group for auto-deletion when group is empty. [[true|True]] will mark the group for auto-deletion, however [[false]] will only unmark the group that was marked previously. Other engine group auto-deletion mechanisms in place are not affected by this. | | Marks given group for auto-deletion when group is empty. [[true|True]] will mark the group for auto-deletion, however [[false]] will only unmark the group that was marked previously. Other engine group auto-deletion mechanisms in place are not affected by this. | ||
{{Informative | It might take up to a minute for the groups marked for auto-deletion when empty to get deleted when they become empty.}} |Description= | {{Informative | It might take up to a minute for the groups marked for auto-deletion when empty to get deleted when they become empty.}} |Description= | ||
| group [[deleteGroupWhenEmpty]] delete |SYNTAX= | | group [[deleteGroupWhenEmpty]] delete |SYNTAX= | ||
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| [[Nothing]] |RETURNVALUE= | | [[Nothing]] |RETURNVALUE= | ||
|x1= <code>_group [[deleteGroupWhenEmpty]] [[true]];</code> |EXAMPLE1= | |x1= <code>_group [[deleteGroupWhenEmpty]] [[true]];</code> |EXAMPLE1= | ||
| [[deleteGroup]], [[isGroupDeletedWhenEmpty]], [[createGroup]], [[group]], [[setGroupId]], [[groupID]], [[units]], [[groupFromNetId]], [[netId]], [[leader]], [[selectLeader]], [[join]], [[createCenter]], [[createUnit]], [[createVehicle]], [[Side]] |SEEALSO= | | [[deleteGroup]], [[isGroupDeletedWhenEmpty]], [[createGroup]], [[group]], [[setGroupId]], [[groupID]], [[units]], [[groupFromNetId]], [[netId]], [[leader]], [[selectLeader]], [[join]], [[createCenter]], [[createUnit]], [[createVehicle]], [[Side]] |SEEALSO= |
Revision as of 00:53, 17 January 2021
Description
- Description:
- Marks given group for auto-deletion when group is empty. True will mark the group for auto-deletion, however false will only unmark the group that was marked previously. Other engine group auto-deletion mechanisms in place are not affected by this.
- Groups:
- Groups
Syntax
- Syntax:
- group deleteGroupWhenEmpty delete
- Parameters:
- group: Group
- delete: Boolean - true to mark for auto-deletion
- Return Value:
- Nothing
Examples
- Example 1:
_group deleteGroupWhenEmpty true;
Additional Information
- See also:
- deleteGroupisGroupDeletedWhenEmptycreateGroupgroupsetGroupIdgroupIDunitsgroupFromNetIdnetIdleaderselectLeaderjoincreateCentercreateUnitcreateVehicleSide
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on February 8, 2018 - 22:01 (UTC)
- Wyqer
-
It seems, that the argument has to be local (like for deleteGroup).
So if you run it on a server and the group isn't local to the server this wouldn't work:
_group deleteGroupWhenEmpty true;
But this would work:if (local _group) then { _group deleteGroupWhenEmpty true; } else { [_group, true] remoteExec ["deleteGroupWhenEmpty", groupOwner _group]; };