vectorDir: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " *\|= * " to " ") |
m (Text replacement - "<h3 style="display:none">Bottom Section</h3> " to "") |
||
Line 33: | Line 33: | ||
</dl> | </dl> | ||
[[Category:Scripting Commands|VECTORDIR]] | [[Category:Scripting Commands|VECTORDIR]] |
Revision as of 02:42, 18 January 2021
Description
- Description:
- Returns object's normalized direction vector in world space ([x,y,z]).
- A unit facing North would return [0,1,0]
- A unit facing East would return [1,0,0]
- A unit facing South would return [0,-1,0]
- A unit facing West would return [-1,0,0]
- Groups:
- Math - Vectors
Syntax
Examples
- Example 1:
_dirVector = vectorDir _unit;
Additional Information
- See also:
- vectorModelToWorldvectorDirVisualvectorUpsetVectorDirsetVectorUpsetVectorDirAndUpvectorDiffvectorAddvectorMultiplyvectorCrossProductvectorDistancevectorMagnitudeSqrvectorDistanceSqrvectorCosvectorMagnitudevectorDotProductvectorNormalizedvectorFromToBIS_fnc_transformVectorDirAndUp
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Command Group: Math - Vectors
- Operation Flashpoint: Elite: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands