getHit: Difference between revisions

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m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
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|x2= <code>_car [[getHit]] "motor";</code>
|x2= <code>_car [[getHit]] "motor";</code>


|seealso= [[setHit]] [[getHitPointDamage]] [[setHitPointDamage]] [[setDamage]] [[damage]] [[getHitIndex]], [[setHitIndex]]
|seealso= [[setHit]] [[getHitPointDamage]] [[setHitPointDamage]] [[setDamage]] [[damage]] [[getHitIndex]] [[setHitIndex]]
}}
}}

Revision as of 16:38, 20 January 2022

Hover & click on the images for description

Description

Description:
Returns selection damage. Same as getHitPointDamage, only the argument is selection part instead of hit point.
Some part names are in Czech; see the translation table.
Groups:
Object Manipulation

Syntax

Syntax:
vehicle getHit selection
Parameters:
vehicle : Object - vehicle to be queried
selection: String - selection part name
Return Value:
Number - before Arma 3 logo black.png1.94, Nothing was returned when an invalid selection was provided

Examples

Example 1:
player getHit "head";
Example 2:
_car getHit "motor";

Additional Information

See also:
setHit getHitPointDamage setHitPointDamage setDamage damage getHitIndex setHitIndex

Notes

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