setTriggerType: Difference between revisions
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<dt class="note">'''[[User:Dr_Eyeball|Dr_Eyeball]]'''</dt><dd class="note"> | <dt class="note">'''[[User:Dr_Eyeball|Dr_Eyeball]]'''</dt><dd class="note"> | ||
'''"SWITCH"''' type: It appears to be related to activating the [[setTriggerTimeout]] values. It may be a prerequisite to using Timeouts and Countdowns, as found in many missions. Found a partial explanation [http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?s=100d47b30fa6168b58a3a4aa1e8012b4;act=ST;f=7;t=22118 here]. (Fix explanation or ref's as needed.) | '''"SWITCH"''' type: It appears to be related to activating the [[setTriggerTimeout]] values. It may be a prerequisite to using Timeouts and Countdowns, as found in many missions. Found a partial explanation [http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?s=100d47b30fa6168b58a3a4aa1e8012b4;act=ST;f=7;t=22118 here]. (Fix explanation or ref's as needed.) | ||
</dd> | |||
<dd class="notedate">Posted on 23 Feb 2007</dd> | |||
<dt class="note">'''[[User:Dr_Eyeball|Dr_Eyeball]]'''</dt><dd class="note"> | |||
In the ArmA editor, the trigger dialog also includes action Types for: "Guarded by East", "Guarded by West" and "Guarded by Resistance" in the list and does not include "WIN". | |||
</dd> | </dd> | ||
<!-- Note Section END --> | <!-- Note Section END --> |
Revision as of 12:38, 23 February 2007
Description
- Description:
- Sets the type of action processed by the trigger after activation (no action, a waypoints switch or an end of mission): "NONE", "SWITCH", "END1", "END2", "END3", "END4", "END5", "END6", "LOOSE" or "WIN".
- Groups:
- Uncategorised
Syntax
- Syntax:
- trigger setTriggerType action
- Parameters:
- trigger: Object
- action: String
- Return Value:
- Nothing
Examples
- Example 1:
trigger setTriggerType "END1"
Additional Information
- See also:
- createTriggersetTriggerActivationsetTriggerAreasetTriggerStatementssetTriggerTextsetTriggerTimeout
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on 23 Feb 2007
- Dr_Eyeball
- "SWITCH" type: It appears to be related to activating the setTriggerTimeout values. It may be a prerequisite to using Timeouts and Countdowns, as found in many missions. Found a partial explanation here. (Fix explanation or ref's as needed.)
- Posted on 23 Feb 2007
- Dr_Eyeball
- In the ArmA editor, the trigger dialog also includes action Types for: "Guarded by East", "Guarded by West" and "Guarded by Resistance" in the list and does not include "WIN".