deleteGroup: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <sqf> | |x1= <sqf>deleteGroup _groupname;</sqf> | ||
|seealso= [[deleteGroupWhenEmpty]] [[isGroupDeletedWhenEmpty]] [[createGroup]] [[units]] [[group]] [[groupFromNetId]] | |seealso= [[deleteGroupWhenEmpty]] [[isGroupDeletedWhenEmpty]] [[createGroup]] [[units]] [[group]] [[groupFromNetId]] |
Revision as of 13:28, 22 May 2022
Description
- Description:
- Destroys the given group. Group must be empty and local to the machine executing command.
- Groups:
- Groups
Syntax
- Syntax:
- deleteGroup group
- Parameters:
- group: Group
- Return Value:
- Nothing
Examples
- Example 1:
- deleteGroup _groupname;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on December 17, 2006 - 00:34
- ColonelSandersLite
The deleteGroup Command does not work when there are living members of in the group. It doesn't error, it simply doesn't do anything.
- Posted on 07:50, 10 July 2007 (CEST)
- 5133p39
- Living or not doesn't matter - you can't delete the group while it contains any units - even dead ones. It takes few seconds until a dead unit is automatically removed from its group.
- Posted on September 12, 2013 - 03:54
- LongEnoughName
- deleteGroup will only delete local groups even if called by server. Say we have a situation where client creates a group and puts a unit there and later unit dies\gets deleted, server will not be able to delete that empty group until client leaves the game and group ownership switches to server
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Groups
- Scripting Commands: Global Effect