switch: Difference between revisions
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Lou Montana (talk | contribs) m (Some wiki formatting) |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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|user= ColonelSandersLite | |user= ColonelSandersLite | ||
|timestamp= 20070807074900 | |timestamp= 20070807074900 | ||
|text= | |text= Be careful of the parentheses around the variable you're switching on. | ||
If you accidentally use braces instead (e.g: <sqf inline>switch { _myVar } do { /*... */ }</sqf>), it won't error, but will always return default. | If you accidentally use braces instead (e.g: <sqf inline>switch { _myVar } do { /*... */ }</sqf>), it won't error, but will always return default. | ||
{{Feature|informative|This is due to <sqf inline>{ _myvar }</sqf> being [[Code]].}} | {{Feature|informative|This is due to <sqf inline>{ _myvar }</sqf> being [[Code]].}} |
Revision as of 00:32, 31 August 2022
Description
- Description:
- Checks if the given parameter matches any case. If so, the code block of that case will be executed. After that the switch ends so no further cases will be checked.
If a case has no code block the code of the next case will automatically be executed, making it possible to formulate a logical "or" for cases which would otherwise contain the exact same code (see Example 2).
The default block will be executed only if no case matches, no matter its position inside the code block. It is not a case, and will never be entered by fallthrough. - Groups:
- Program Flow
Syntax
- Syntax:
- switch value
- Parameters:
- value: Anything
- Return Value:
- Switch Type
Examples
- Example 1:
- Example 2:
- Example 3:
- Example 4:
- private _fn_moveForward = { /*...code...*/ }; private _fn_moveBackward = { /*...code...*/ }; private _fn_invalidKey = { /*...code...*/ }; switch true do { case (_dikCode in actionKeys "MoveForward"): _fn_moveForward; case (_dikCode in actionKeys "MoveBackward"): _fn_moveBackward; default _fn_invalidKey; };
- Example 5:
- switch _var do { case "0"; default { hint str ["default", _var] }; case "3": { hint str ["3", _var] }; case "1"; case "4"; case "2": { hint str ["2", _var] }; }; _var = "0"; // -> ["3", "0"] _var = "1"; // -> ["2", "1"] _var = "2"; // -> ["2", "2"] _var = "3"; // -> ["3", "3"] _var = "4"; // -> ["2", "4"] _var = "5"; // -> ["default", "5"]
Additional Information
- See also:
- Control Structures a:b case default
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Aug 07, 2007 - 07:49 (UTC)
- Be careful of the parentheses around the variable you're switching on. If you accidentally use braces instead (e.g: switch { _myVar } do { /*... */ }), it won't error, but will always return default.
- Posted on Oct 06, 2009 - 14:43 (UTC)
- It's possible to use Boolean value as a switch and Code as case. One thing to take special care in such case is that code must be in parentheses. Example:
- Posted on Nov 01, 2020 - 10:05 (UTC)
-
You are able to call code within the switch statements, such as:
However the order in which it is executed is difficult to make sense of, see the code comment. This is used by BIS_fnc_missionConversations and BIS_fnc_missionTasksprivate _myFunc = { systemChat "0"; case 1: { systemChat "1" }; systemChat "2"; }; private _myParameter = 1; switch (_myParameter) do { _myParameter call _myFunc; case 1: { systemChat "4" }; systemChat "3"; default { systemChat "-1"; }; };
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Program Flow