getHit: Difference between revisions
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Lou Montana (talk | contribs) m (Some wiki formatting) |
Lou Montana (talk | contribs) m (Text replacement - "|size=0.75" to "|size= 0.75") |
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|p2= selection: [[String]] - selection part name | |p2= selection: [[String]] - selection part name | ||
|r1= [[Number]] - before {{GVI|arma3|1.94|size=0.75}}, [[Nothing]] was returned when an invalid ''selection'' was provided | |r1= [[Number]] - before {{GVI|arma3|1.94|size= 0.75}}, [[Nothing]] was returned when an invalid ''selection'' was provided | ||
|x1= <sqf>player getHit "head";</sqf> | |x1= <sqf>player getHit "head";</sqf> |
Revision as of 12:09, 21 December 2022
Description
- Description:
- Returns selection damage. Same as getHitPointDamage, only the argument is selection part instead of hit point.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- vehicle getHit selection
- Parameters:
- vehicle : Object - vehicle to be queried
- selection: String - selection part name
- Return Value:
- Number - before 1.94, Nothing was returned when an invalid selection was provided
Examples
- Example 1:
- Example 2:
- _car getHit "motor";
Additional Information
Notes
-
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