setTriggerActivation: Difference between revisions

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|1.00|= Game version
|1.00|= Game version
|eff= local |= Effects in MP
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Revision as of 12:26, 25 August 2009

-wrong parameter ("Arma") defined!-1.00
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Description

Description:
Defines the trigger activation type.
  • First argument - who activates trigger (side, radio, vehicle or group member):
"NONE", "EAST", "WEST", "GUER", "CIV", "LOGIC", "ANY", "ALPHA", "BRAVO", "CHARLIE", "DELTA", "ECHO", "FOXTROT", "GOLF", "HOTEL", "INDIA", "JULIET", "STATIC", "VEHICLE", "GROUP", "LEADER", "MEMBER", "WEST SEIZED", "EAST SEIZED" or "GUER SEIZED".
  • Second argument - when is it activated (presention or detection by the specified side):
"PRESENT", "NOT PRESENT", "WEST D", "EAST D", "GUER D" or "CIV D".
  • Third argument - whether the activation is repeating.
Groups:
Uncategorised

Syntax

Syntax:
trigger setTriggerActivation [by, type, repeating]
Parameters:
trigger: Object
[by, type, repeating]: Array
by: String
type: String
repeating: Boolean) See above
Return Value:
Nothing

Examples

Example 1:
_trigger setTriggerActivation ["WEST", "EAST D", true]

Additional Information

See also:
createTriggersetTriggerAreasetTriggerStatementssetTriggerTextsetTriggerTimeoutsetTriggerTypetriggerAttachVehicletriggerAttachObject

Notes

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Notes

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