setParticleClass: Difference between revisions
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| Set parameters from config class. ClassName is name of the class from CfgCloudlets. | | Set parameters from existing config class. ClassName is name of the class from CfgCloudlets. | ||
Since version 1.11.114706 you can use [[setParticleParams]] to overwrite many values set by config class, particularity those defined in [[ParticleArray]]. |= Description | |||
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|x1= <code> | |x1= <code>_source01 = "#particlesource" [[createVehicleLocal]] _pos01; | ||
_source01 [[setParticleClass]] "ObjectDestructionFire1Smallx"; | |||
_source01 [[attachTo]] [_object,[0,0,0]]; | |||
</code>|= EXAMPLE1 | </code>|= EXAMPLE1 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | [[Arma 3 Particle Effects]], [[ParticleArray]], [[setParticleParams]], [[setParticleRandom]], [[setParticleCircle]], [[setParticleFire]], [[setDropInterval]], [[drop]] |= SEEALSO | ||
| |= MPBEHAVIOUR | | |= MPBEHAVIOUR |
Revision as of 15:24, 24 January 2014
Description
- Description:
- Set parameters from existing config class. ClassName is name of the class from CfgCloudlets. Since version 1.11.114706 you can use setParticleParams to overwrite many values set by config class, particularity those defined in ParticleArray.
- Groups:
- Uncategorised
Syntax
- Syntax:
- source setParticleClass className
- Parameters:
- source: Object
- className: String
- Return Value:
- Nothing
Examples
- Example 1:
_source01 = "#particlesource" createVehicleLocal _pos01; _source01 setParticleClass "ObjectDestructionFire1Smallx"; _source01 attachTo [_object,[0,0,0]];
Additional Information
- See also:
- Arma 3 Particle EffectsParticleArraysetParticleParamssetParticleRandomsetParticleCirclesetParticleFiresetDropIntervaldrop
Notes
-
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