setCombatMode
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Description
- Description:
- Sets AI group combat mode (engagement rules). Mode may be one of the following:
- "BLUE" : Never fire
- "GREEN" : Hold fire - defend only
- "WHITE" : Hold fire, engage at will
- "YELLOW" : Fire at will
- "RED" : Fire at will, engage at will
- Groups:
- Uncategorised
Syntax
- Syntax:
- group setCombatMode mode
- Parameters:
- group: Group or Object. If the argument is unit Object, unit's current group is used.
- mode: String - See description
- Return Value:
- Nothing
Examples
- Example 1:
_group1 setCombatMode "BLUE";
Additional Information
Notes
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Notes
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Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Global Effect
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters