BIS fnc strategicMapOpen: Difference between revisions

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{{RV|type=function


{{Function|= Comments
|game1= arma3
____________________________________________________________________________________________
|version1= 1.00


| arma3 |= Game name
|gr1= Strategic


|1.00|= Game version
|descr= Creates a strategic map.
____________________________________________________________________________________________
[[File:A3 strategicMap.jpg|center|600px]]


| <pre>/*
|s1=[display,pos,missions,ORBATs,markers,images,weather,night,scale,simulation,label,missionName,missionIcon] call [[BIS_fnc_strategicMapOpen]]


Description:
|p1= display: [[Display]] - Parent display. When empty, mission display is used.
Open strategic map.


Parameter(s):
|p2= pos: [[Position]] - Default view position in format [x,y,y] or [x,y]
0: DISPLAY - parent display. When empty, mission display is used.
1: ARRAY - default view position in format [x,y,y] or [x,y]
2: ARRAY - list of missions in format:
0: ARRAY - mission position in format [x,y,y] or [x,y]
1: CODE - expression executed when user clicks on mission icon
2: STRING - mission name
3: STRING - short description
4: STRING - name of mission's player
5: STRING - path to overview image
6: NUMBER - size multiplier, 1 means default size
7: ARRAY - parameters for the -on click- code; referenced from the script as (_this select 9)
3: ARRAY - list of ORBAT groups in format:
0: ARRAY - group position in format [x,y,y] or [x,y]
1: CONFIG - preview CfgORBAT group
2: CONFIG - topmost displayed CfgORBAT group
3: ARRAY - list of allowed tags
4: NUMBER - maximum number of displayed tiers
4: ARRAY - list of markers revealed in strategic map (will be hidden when map is closed)
5: ARRAY - list of custom images in format:
0: STRING - texture path
1: ARRAY - color in format [R,G,B,A]
2: ARRAY - image position
3: NUMBER - image width (in metres)
4: NUMBER - image height (in metres)
5: NUMBER - image angle (in degrees)
6: STRING - text displayed next to the image
7: BOOL - true to display shadow
6: NUMBER - value in range <0-1> defining weather on strategic map (i.e. density of clouds)
7: BOOL - true for night version of strategic map (darker with blue tone)
8: NUMBER - default map scale coeficient (1 is automatic scale)
9: BOOL - true to enable simulation while the map is opened (default: false)
      10: STRING - bottom bar action label text (default: "Select a mission")
      11: BOOL - true to show icon label as a mission name (default: true)
      12: STRING - path to mission icon texture (default: "\A3\Ui_f\data\Map\GroupIcons\badge_rotate_%1_gs.paa")
      %1 - animation frame from 0-6 (optional)
      %2 - index from 1-9 (optional)


Returns:
|p3= missions: [[Array]] - List of missions, each [[Array]] in format:
DISPLAY - RscDisplayStrategicMap
*0: [[Position]] - 2D or 3D position of mission
*/
*1: [[Code]] - Expression executed when user clicks on mission icon
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
*2: [[String]] - Mission name
____________________________________________________________________________________________
*3: [[String]] - Short description
*4: [[String]] - Name of mission's player
*5: [[String]] - Path to overview image
*6: [[Number]] - Size multiplier for overview image
*7: [[Array]] - Parameters for on-click action. Can be accessed in code with {{ic|_this # 9}}


| <!-- [] call [[BIS_fnc_StrategicMapOpen]]; --> |= Syntax
|p4= ORBATs: [[Array]] - List of ORBAT, each [[Array]] in format:
*0: [[Position]] - 2D or 3D position
*1: [[Config]] - Preview CfgORBAT group
*2: [[Config]] - Topmost displayed CfgORBAT group
*3: [[Array]] of [[String|strings]] - List of allowed tags
*4: [[String]] - Name of mission's player
*5: [[Number]] - Maximum number of displayed tiers


|p1= |= Parameter 1
|p5= markers: [[Array]] of [[String|strings]] - List of markers revealed in strategic map (will be hidden when map is closed)


| |= Return value
|p6= images: [[Array]] - List of custom images, each [[Array]] in format:
____________________________________________________________________________________________
*0: [[String]] - Texture path
*1: [[Array]] - Colour in format [R,G,B,A]
*2: [[Position]] - Image position
*3: [[Number]] - Image width in meters
*4: [[Number]] - Image height in meters
*5: [[Number]] - Image angle in degrees
*6: [[String]] - Text displayed next to the image
*7: [[Boolean]] - [[true]] to show shadow


|x1= <code></code> |=
|p7= weather: [[Number]] - Overcast, from 0 - 1, where 1 means cloudy weather
____________________________________________________________________________________________


| |= See also
|p8= night: [[Boolean]] - [[true]] for night version of strategic map (darker with blue tone)


|p9= scale: [[Number]] - Default map scale coeficient (1 is automatic scale)
|p10= simulation: [[Boolean]]] - (Optional, default [[false]] [[true]] to enable simulation while the map is opened
|p11= label: [[String]] - (Optional, default "Select a mission") Bottom bar action label text
|p12= missionName: [[Boolean]] - (Optional, default [[true]]) [[true]] to show icon label as a mission name
|p13= missionIcon: [[String]] - (Optional, default "\A3\Ui_f\data\Map\GroupIcons\badge_rotate_%1_gs.paa") Path to mission icon texture
*%1 - Animation frame from 0-6 (optional)
*%2 - Index from 1-9 (optional)
|r1= [[Display]] - RscDisplayStrategicMap
|x1= <code>[
[[findDisplay]] 46,
[2000,2000,0],
[
[
[2000,2000,0],
{[[systemChat]] [[format]] ["%1",name ((_this # 9) # 0)]},
"1st Mission",
"This is mission one",
"Name of mission's player",
"\A3\Data_F_Exp\Logos\arma3_exp_icon_ca.paa",
1.5,
[ [[player]] ]
],
[
[1000,1000,0],
{[[systemChat]] format ["%1",name ((_this # 9) # 0)]},
"2nd Mission",
"This is mission two",
"Name of mission's player",
"\A3\Data_F_Argo\Logos\arma3_argo_logoTitle_ca.paa",
1.5,
[ [[player]] ]
]
],
[
[
[3000,3000,0],
[[configFile]] >> "CfgORBAT" >> "BIS" >> "B_1_A_1_2",
[[configFile]] >> "CfgORBAT" >> "BIS" >> "B_1",
[],
10
]
],
[
"marker_1",
"marker_2"
],
[
[
"\A3\Ui_f\data\Logos\arma3_white_ca.paa",
[0,0,0,1],
[4000,4000,0],
8,
8,
0,
"Arma 3 Logo",
[[true]]
]
],
0,
[[false]],
1,
[[true]],
"Strategic Map Example",
[[false]],
"\A3\Ui_f\data\Logos\arma3_white_ca.paa"
] [[call]] [[BIS_fnc_strategicMapOpen]];</code>
|seealso= [[ORBAT Viewer]], [[BIS_fnc_ORBATAddGroupOverlay]], [[BIS_fnc_ORBATAnimate]], [[BIS_fnc_ORBATConfigPreview]], [[BIS_fnc_ORBATGetGroupParams]], [[BIS_fnc_ORBATOpen]], [[BIS_fnc_ORBATRemoveGroupOverlay]], [[BIS_fnc_ORBATSetGroupFade]], [[BIS_fnc_ORBATSetGroupParams]], [[BIS_fnc_ORBATTooltip]], [[BIS_fnc_strategicMapMouseButtonClick]], [[BIS_fnc_strategicMapAnimate]]
}}
}}


<h3 style="display:none">Notes</h3>
 
<dl class="command_description">
<dl class="command_description">
<!-- Note Section BEGIN -->


<!-- Note Section END -->
<dt></dt>
<dd class="notedate">Posted on March 31, 2021 - 15:29 (UTC)</dd>
<dt class="note">[[User:ansin11|ansin11]]</dt>
<dd class="note">
In order to use an image from the mission folder, the full path to the image has to be provided:
<code>"images\MyImage.jpg" {{cc|Does not work}}
(<nowiki>[</nowiki>[[str]] [[missionConfigFile]], 0, -15] [[call]] [[BIS_fnc_trimString]]) [[+]] "images\MyImage.jpg" {{cc|Works}}</code>
</dd>
 
</dl>
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Strategic|{{uc:StrategicMapOpen}}]]
[[Category:Functions|{{uc:StrategicMapOpen}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:StrategicMapOpen}}]]

Revision as of 20:23, 25 September 2021

Hover & click on the images for description

Description

Description:
Creates a strategic map.
A3 strategicMap.jpg
Execution:
call
Groups:
Strategic

Syntax

Syntax:
[display,pos,missions,ORBATs,markers,images,weather,night,scale,simulation,label,missionName,missionIcon] call BIS_fnc_strategicMapOpen
Parameters:
display: Display - Parent display. When empty, mission display is used.
pos: Position - Default view position in format [x,y,y] or [x,y]
missions: Array - List of missions, each Array in format:
  • 0: Position - 2D or 3D position of mission
  • 1: Code - Expression executed when user clicks on mission icon
  • 2: String - Mission name
  • 3: String - Short description
  • 4: String - Name of mission's player
  • 5: String - Path to overview image
  • 6: Number - Size multiplier for overview image
  • 7: Array - Parameters for on-click action. Can be accessed in code with _this # 9
ORBATs: Array - List of ORBAT, each Array in format:
  • 0: Position - 2D or 3D position
  • 1: Config - Preview CfgORBAT group
  • 2: Config - Topmost displayed CfgORBAT group
  • 3: Array of strings - List of allowed tags
  • 4: String - Name of mission's player
  • 5: Number - Maximum number of displayed tiers
markers: Array of strings - List of markers revealed in strategic map (will be hidden when map is closed)
images: Array - List of custom images, each Array in format:
  • 0: String - Texture path
  • 1: Array - Colour in format [R,G,B,A]
  • 2: Position - Image position
  • 3: Number - Image width in meters
  • 4: Number - Image height in meters
  • 5: Number - Image angle in degrees
  • 6: String - Text displayed next to the image
  • 7: Boolean - true to show shadow
weather: Number - Overcast, from 0 - 1, where 1 means cloudy weather
night: Boolean - true for night version of strategic map (darker with blue tone)
scale: Number - Default map scale coeficient (1 is automatic scale)
simulation: Boolean] - (Optional, default false true to enable simulation while the map is opened
label: String - (Optional, default "Select a mission") Bottom bar action label text
missionName: Boolean - (Optional, default true) true to show icon label as a mission name
missionIcon: String - (Optional, default "\A3\Ui_f\data\Map\GroupIcons\badge_rotate_%1_gs.paa") Path to mission icon texture
  • %1 - Animation frame from 0-6 (optional)
  • %2 - Index from 1-9 (optional)
Return Value:
Display - RscDisplayStrategicMap

Examples

Example 1:
[ findDisplay 46, [2000,2000,0], [ [ [2000,2000,0], {systemChat format ["%1",name ((_this # 9) # 0)]}, "1st Mission", "This is mission one", "Name of mission's player", "\A3\Data_F_Exp\Logos\arma3_exp_icon_ca.paa", 1.5, [ player ] ], [ [1000,1000,0], {systemChat format ["%1",name ((_this # 9) # 0)]}, "2nd Mission", "This is mission two", "Name of mission's player", "\A3\Data_F_Argo\Logos\arma3_argo_logoTitle_ca.paa", 1.5, [ player ] ] ], [ [ [3000,3000,0], configFile >> "CfgORBAT" >> "BIS" >> "B_1_A_1_2", configFile >> "CfgORBAT" >> "BIS" >> "B_1", [], 10 ] ], [ "marker_1", "marker_2" ], [ [ "\A3\Ui_f\data\Logos\arma3_white_ca.paa", [0,0,0,1], [4000,4000,0], 8, 8, 0, "Arma 3 Logo", true ] ], 0, false, 1, true, "Strategic Map Example", false, "\A3\Ui_f\data\Logos\arma3_white_ca.paa" ] call BIS_fnc_strategicMapOpen;

Additional Information

See also:
ORBAT ViewerBIS_fnc_ORBATAddGroupOverlayBIS_fnc_ORBATAnimateBIS_fnc_ORBATConfigPreviewBIS_fnc_ORBATGetGroupParamsBIS_fnc_ORBATOpenBIS_fnc_ORBATRemoveGroupOverlayBIS_fnc_ORBATSetGroupFadeBIS_fnc_ORBATSetGroupParamsBIS_fnc_ORBATTooltipBIS_fnc_strategicMapMouseButtonClickBIS_fnc_strategicMapAnimate

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Posted on March 31, 2021 - 15:29 (UTC)
ansin11
In order to use an image from the mission folder, the full path to the image has to be provided: "images\MyImage.jpg" // Does not work ([str missionConfigFile, 0, -15] call BIS_fnc_trimString) + "images\MyImage.jpg" // Works