R3vo/Sandbox – User

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{{Navbox
{{Table/RVScripting}}
|title= [[Real Virtuality]] Scripting Commands
{{Table/RVScriptingCommands}}
|color= #E0F0FF
{{Table/RVScriptingFunctions}}
|title1= By Game
|color1= #E0F0FF
|content1=
{{Navbox
|sub= y
|title1=[[:Category: {{tkoh}}: Scripting Commands|{{tkoh}}]]
|color1= #E0F0FF
|content1= {{GVI|tkoh|1.00}} {{GVI|tkoh|1.01}}
|title2= [[:Category: {{ofp}}: Scripting Commands|{{ofp}}]]
|color2= #E0F0FF
|content2= {{GVI|ofp|1.00}} {{GVI|ofp|1.04}} {{GVI|ofp|1.10}} {{GVI|ofp|1.20}} {{GVI|ofp|1.30}} {{GVI|ofp|1.46}} {{GVI|ofp|1.75}} {{GVI|ofp|1.78}} {{GVI|ofp|1.80}} {{GVI|ofp|1.85}} {{GVI|ofp|1.90}} {{GVI|ofp|1.99}}
|title3= [[:Category: {{ofpe}}: Scripting Commands|{{ofpe}}]]
|color3= #E0F0FF
|content3= {{GVI|ofpe|1.00}}
|title4= [[:Category: ArmA: Armed Assault: Scripting Commands|{{arma1}}]]
|color4= #E0F0FF
|content4= {{GVI|arma1|1.00}} {{GVI|arma1|1.04}} {{GVI|arma1|1.05}} {{GVI|arma1|1.06}} {{GVI|arma1|1.07}} {{GVI|arma1|1.08}} {{GVI|arma1|1.09}} {{GVI|arma1|1.11}}
|title5= [[:Category: {{arma2}}: Scripting Commands|{{arma2}}]]
|color5= #E0F0FF
|content5= {{GVI|arma2|1.00}} {{GVI|arma2|1.02}} {{GVI|arma2|1.03}} {{GVI|arma2|1.04}} {{GVI|arma2|1.05}} {{GVI|arma2|1.06}}
|title6= [[:Category: {{arma2oa}}: Scripting Commands|Arma&nbsp;2:&nbsp;Operation&nbsp;Arrowhead]] <!--- to force it into one line --->
|color6= #E0F0FF
|content6= {{GVI|arma2oa|1.51}} {{GVI|arma2oa|1.52}} {{GVI|arma2oa|1.54}} {{GVI|arma2oa|1.55}} {{GVI|arma2oa|1.57}} {{GVI|arma2oa|1.60}} {{GVI|arma2oa|1.62}} {{GVI|arma2oa|1.63}} {{GVI|arma2oa|1.64}}
|title7= [[:Category: {{arma3}}: Scripting Commands|{{arma3}}]]
|color7= #E0F0FF
|content7=
{{Navbox
|sub= y
|title1= Alpha
|color1= #ADBF83
|content1= {{GVI|arma3|0.50}} {{GVI|arma3|0.56}} {{GVI|arma3|0.58}}
|title2= Beta
|color2= #668C9B
|content2= {{GVI|arma3|0.70}} {{GVI|arma3|0.74}} {{GVI|arma3|0.76}}
|title3= Diag
|color3= #62A762
|content3= {{GVI|arma3|diag}}
|title4= Stable
|color4= #CCCCCC
|content4= {{GVI|arma3|1.00}} {{GVI|arma3|1.02}} {{GVI|arma3|1.04}} {{GVI|arma3|1.06}} {{GVI|arma3|1.08}} {{GVI|arma3|1.10}} {{GVI|arma3|1.12}} {{GVI|arma3|1.14}} {{GVI|arma3|1.16}} {{GVI|arma3|1.18}} {{GVI|arma3|1.20}} {{GVI|arma3|1.22}} {{GVI|arma3|1.24}} {{GVI|arma3|1.26}} {{GVI|arma3|1.32}} {{GVI|arma3|1.34}} {{GVI|arma3|1.36}} {{GVI|arma3|1.38}} {{GVI|arma3|1.40}} {{GVI|arma3|1.42}} {{GVI|arma3|1.44}} {{GVI|arma3|1.46}} {{GVI|arma3|1.48}} {{GVI|arma3|1.50}} {{GVI|arma3|1.52}} {{GVI|arma3|1.54}} {{GVI|arma3|1.56}} {{GVI|arma3|1.58}} {{GVI|arma3|1.60}} {{GVI|arma3|1.62}} {{GVI|arma3|1.64}} {{GVI|arma3|1.66}} {{GVI|arma3|1.68}} {{GVI|arma3|1.70}} {{GVI|arma3|1.72}} {{GVI|arma3|1.74}} {{GVI|arma3|1.76}} {{GVI|arma3|1.78}} {{GVI|arma3|1.80}} {{GVI|arma3|1.82}} {{GVI|arma3|1.84}} {{GVI|arma3|1.86}} {{GVI|arma3|1.90}} {{GVI|arma3|1.92}} {{GVI|arma3|1.94}} {{GVI|arma3|1.96}} {{GVI|arma3|1.98}} {{GVI|arma3|2.00}} {{GVI|arma3|2.02}} {{GVI|arma3|2.04}}
|title5= Dev
|color5= #E87600
|content5= {{GVI|arma3|Dev}}
}}
}}
|title2= [[:Category:Scripting Commands by Functionality|By Functionality]]
|color2= #E0F0FF
|content2= [[:Category:Command Group: Animations|Animations]] {{!}}
[[:Category:Command Group: Arrays|Arrays]] {{!}}
[[:Category:Command Group: Artillery|Artillery]] {{!}}
[[:Category:Command Group: Briefing|Briefing]] {{!}}
[[:Category:Command Group: Broken Commands|Broken Commands]] {{!}}
[[:Category:Command Group: Camera Control|Camera Control]] {{!}}
[[:Category:Command Group: Config|Config]] {{!}}
[[:Category:Command Group: Containers|Containers]] {{!}}
[[:Category:Command Group: Conversations|Conversations]] {{!}}
[[:Category:Command Group: Curator|Curator]] {{!}}
[[:Category:Command Group: Custom Panels|Custom Panels]] {{!}}
[[:Category:Command Group: Diagnostic|Diagnostic]] {{!}}
[[:Category:Command Group: Difficulty|Difficulty]] {{!}}
[[:Category:Command Group: Dynamic Simulation|Dynamic Simulation]] {{!}}
[[:Category:Command Group: Eden Editor|Eden Editor]] {{!}}
[[:Category:Command Group: Environment|Environment]] {{!}}
[[:Category:Command Group: Event Handlers|Event Handlers]] {{!}}
[[:Category:Command Group: Flags|Flags]] {{!}}
[[:Category:Command Group: Game 2 Editor|Game 2 Editor]] {{!}}
[[:Category:Command Group: Groups|Groups]] {{!}}
[[:Category:Command Group: GUI Control|GUI Control]] {{!}} ‎
[[:Category:Command Group: HashMap|HashMap]] {{!}}
[[:Category:Command Group: High Command|High Command]] {{!}}
[[:Category:Command Group: Interaction|Interaction]] {{!}}
[[:Category:Command Group: Leaderboards|Leaderboards]] {{!}}
[[:Category:Command Group: Lights|Lights]] {{!}}
[[:Category:Command Group: Localization|Localization]] {{!}}
[[:Category:Command Group: Locations|Locations]] {{!}}
[[:Category:Command Group: Map|Map]] {{!}}
[[:Category:Command Group: Markers|Markers]] {{!}}
[[:Category:Command Group: Math|Math]] {{!}} ‎
[[:Category:Command Group: Mines|Mines]] {{!}}
[[:Category:Command Group: Mission Information|Mission Information]] {{!}}
[[:Category:Command Group: Mods and Addons|Mods and Addons]] {{!}}
[[:Category:Command Group: Multiplayer|Multiplayer]] {{!}}
[[:Category:Command Group: Object Detection|Object Detection]] {{!}}
[[:Category:Command Group: Object Manipulation|Object Manipulation]] {{!}}
[[:Category:Command Group: Particles|Particles]] {{!}}
[[:Category:Command Group: Pilot Camera|Pilot Camera]] {{!}}
[[:Category:Command Group: Positions|Positions]] {{!}}
[[:Category:Command Group: Program Flow|Program Flow]] {{!}}
[[:Category:Command Group: Radio and Chat|Radio and Chat]] {{!}} ‎
[[:Category:Command Group: Remote Control|Remote Control]] {{!}}
[[:Category:Command Group: Render Time Scope|Render Time Scope]] {{!}}
[[:Category:Command Group: Roads and Airports|Roads and Airports]] {{!}}
[[:Category:Command Group: Ropes and Sling Loading|Ropes and Sling Loading]] {{!}}
[[:Category:Command Group: RTD|RTD]] {{!}}
[[:Category:Command Group: Sensors|Sensors]] {{!}}
[[:Category:Command Group: Sides|Sides]] {{!}}
[[:Category:Command Group: Sounds|Sounds]] {{!}}
[[:Category:Command Group: Stamina System|Stamina System]] {{!}}
[[:Category:Command Group: Strings|Strings]] {{!}}
[[:Category:Command Group: Structured Text|Structured Text]] {{!}}
[[:Category:Command Group: System|System]] {{!}}
[[:Category:Command Group: Team Switch|Team Switch]] {{!}}
[[:Category:Command Group: Teams|Teams]] {{!}}
[[:Category:Command Group: Time|Time]] {{!}}
[[:Category:Command Group: Triggers|Triggers]] {{!}}
[[:Category:Command Group: Turrets|Turrets]] {{!}}
[[:Category:Command Group: Uncategorised|Uncategorised]] {{!}} ‎
[[:Category:Command Group: Unit Control|Unit Control]] {{!}}
[[:Category:Command Group: Unit Identity|Unit Identity]] {{!}}
[[:Category:Command Group: Unit Inventory|Unit Inventory]] {{!}}
[[:Category:Command Group: Variables|Variables]] {{!}}
[[:Category:Command Group: Vehicle in Vehicle Transport|Vehicle in Vehicle Transport]] {{!}}
[[:Category:Command Group: Vehicle Inventory|Vehicle Inventory]] {{!}}
[[:Category:Command Group: Vehicle Loadouts|Vehicle Loadouts]] {{!}}
[[:Category:Command Group: Waypoints|Waypoints]] {{!}}
[[:Category:Command Group: Weapon Pool|Weapon Pool]] {{!}}
[[:Category:Command Group: Weapons|Weapons]]
|title3= See Also
|content3= [[:Category:Scripting Commands|All Scripting Commands]] {{!}} [[:Category:Functions|Functions]] {{!}} [[:Category:Functions by Functionality|Functions by Functionality]]
|color3= #E0F0FF
}}
 
{{Navbox
|title= [[Real Virtuality]] Scripting Functions
|color= #E0FFFF
|title1= By Game
|color1= #E0FFFF
|content1=
{{Navbox
|sub= y
|title1=[[:Category: {{tkoh}}: Functions|{{tkoh}}]]
|color1= #E0FFFF
|content1= {{GVI|tkoh|1.00}} {{GVI|tkoh|1.01}}
|title2= [[:Category: {{arma2}}: Functions|{{arma2}}]]
|color2= #E0FFFF
|content2= {{GVI|arma2|1.00}} {{GVI|arma2|1.02}} {{GVI|arma2|1.03}} {{GVI|arma2|1.04}} {{GVI|arma2|1.05}} {{GVI|arma2|1.06}}
|title3= [[:Category: {{arma2oa}}: Functions|Arma&nbsp;2:&nbsp;Operation&nbsp;Arrowhead]] <!--- to force it into one line --->
|color3= #E0FFFF
|content3= {{GVI|arma2oa|1.51}} {{GVI|arma2oa|1.52}} {{GVI|arma2oa|1.54}} {{GVI|arma2oa|1.55}} {{GVI|arma2oa|1.57}} {{GVI|arma2oa|1.60}} {{GVI|arma2oa|1.62}} {{GVI|arma2oa|1.63}} {{GVI|arma2oa|1.64}}
|title4= [[:Category: {{arma3}}: Functions|{{arma3}}]]
|color4= #E0FFFF
|content4=
{{Navbox
|sub= y
|title1= Alpha
|color1= #ADBF83
|content1= {{GVI|arma3|0.50}} {{GVI|arma3|0.56}} {{GVI|arma3|0.58}}
|title2= Beta
|color2= #668C9B
|content2= {{GVI|arma3|0.70}} {{GVI|arma3|0.74}} {{GVI|arma3|0.76}}
|title3= Diag
|color3= #62A762
|content3= {{GVI|arma3|diag}}
|title4= Stable
|color4= #CCCCCC
|content4= {{GVI|arma3|1.00}} {{GVI|arma3|1.02}} {{GVI|arma3|1.04}} {{GVI|arma3|1.06}} {{GVI|arma3|1.08}} {{GVI|arma3|1.10}} {{GVI|arma3|1.12}} {{GVI|arma3|1.14}} {{GVI|arma3|1.16}} {{GVI|arma3|1.18}} {{GVI|arma3|1.20}} {{GVI|arma3|1.22}} {{GVI|arma3|1.24}} {{GVI|arma3|1.26}} {{GVI|arma3|1.32}} {{GVI|arma3|1.34}} {{GVI|arma3|1.36}} {{GVI|arma3|1.38}} {{GVI|arma3|1.40}} {{GVI|arma3|1.42}} {{GVI|arma3|1.44}} {{GVI|arma3|1.46}} {{GVI|arma3|1.48}} {{GVI|arma3|1.50}} {{GVI|arma3|1.52}} {{GVI|arma3|1.54}} {{GVI|arma3|1.56}} {{GVI|arma3|1.58}} {{GVI|arma3|1.60}} {{GVI|arma3|1.62}} {{GVI|arma3|1.64}} {{GVI|arma3|1.66}} {{GVI|arma3|1.68}} {{GVI|arma3|1.70}} {{GVI|arma3|1.72}} {{GVI|arma3|1.74}} {{GVI|arma3|1.76}} {{GVI|arma3|1.78}} {{GVI|arma3|1.80}} {{GVI|arma3|1.82}} {{GVI|arma3|1.84}} {{GVI|arma3|1.86}} {{GVI|arma3|1.90}} {{GVI|arma3|1.92}} {{GVI|arma3|1.94}} {{GVI|arma3|1.96}} {{GVI|arma3|1.98}} {{GVI|arma3|2.00}} {{GVI|arma3|2.02}} {{GVI|arma3|2.04}}
|title5= Dev
|color5= #E87600
|content5= {{GVI|arma3|Dev}}
}}
}}
|title2= [[:Category:Functions by Functionality|By Functionality]]
|color2= #E0FFFF
|content2= [[:Category:Function Group: Ambient|Ambient]] {{!}}
[[:Category:Function Group: Arrays|Arrays]]
[[:Category:Function Group: Briefing|Briefing]] {{!}}
[[:Category:Function Group: Broken Functions|Broken Functions]] {{!}}
[[:Category:Function Group: Camera|Camera]] {{!}}
[[:Category:Function Group: Campaign|Campaign]]
[[:Category:Function Group: Combat|Combat]] {{!}}
[[:Category:Function Group: CombatPatrol|CombatPatrol]] {{!}}
[[:Category:Function Group: Communication Menu|Communication Menu]] {{!}}
[[:Category:Function Group: Configs|Configs]] {{!}}
[[:Category:Function Group: Contact|Contact]] {{!}}
[[:Category:Function Group: Conversations|Conversations]] {{!}}
[[:Category:Function Group: Curator|Curator]]
[[:Category:Function Group: Database|Database]] {{!}}
[[:Category:Function Group: Diagnostic|Diagnostic]] {{!}}
[[:Category:Function Group: Eden Editor|Eden Editor]] {{!}}
[[:Category:Function Group: Effects|Effects]] {{!}}
[[:Category:Function Group: Environment|Environment]] {{!}}
[[:Category:Function Group: Event Handlers|Event Handlers]] {{!}}
[[:Category:Function Group: Feedback|Feedback]] {{!}}
[[:Category:Function Group: GUI|GUI]] {{!}}
[[:Category:Function Group: Interaction|Interaction]] {{!}}
[[:Category:Function Group: Inventory|Inventory]] {{!}}
[[:Category:Function Group: KeyframeAnimation|KeyframeAnimation]]
[[:Category:Function Group: Live Feed|Live Feed]] {{!}}
[[:Category:Function Group: Map and Markers|Map and Markers]] {{!}}
[[:Category:Function Group: Math|Math]]
[[:Category:Function Group: Mission Parameters|Mission Parameters]] {{!}}
[[:Category:Function Group: Missions|Missions]] {{!}}
[[:Category:Function Group: Modules|Modules]]
[[:Category:Function Group: Multiplayer|Multiplayer]] {{!}}
[[:Category:Function Group: Object Manipulation|Object Manipulation]]
[[:Category:Function Group: Old Man|Old Man]]
[[:Category:Function Group: OO|OO]] {{!}}
[[:Category:Function Group: Positions|Positions]] {{!}}
[[:Category:Function Group: Priority Queue|Priority Queue]] {{!}}
[[:Category:Function Group: Program Flow|Program Flow]] {{!}}
[[:Category:Function Group: Radio|Radio]] {{!}}
[[:Category:Function Group: Respawn|Respawn]] {{!}}
[[:Category:Function Group: Revive|Revive]] {{!}}
[[:Category:Function Group: RichCurve|RichCurve]] {{!}}
[[:Category:Function Group: Scenes|Scenes]] {{!}}
[[:Category:Function Group: Scripts|Scripts]]
[[:Category:Function Group: Sides|Sides]] {{!}}
[[:Category:Function Group: Sound|Sound]] {{!}}
[[:Category:Function Group: Spectator|Spectator]] {{!}}
[[:Category:Function Group: Strategic|Strategic]] {{!}}
[[:Category:Function Group: Strings|Strings]] {{!}}
[[:Category:Function Group: Supports|Supports]] {{!}}
[[:Category:Function Group: Systems|Systems]] {{!}}
[[:Category:Function Group: Tasks|Tasks]] {{!}}
[[:Category:Function Group: Timeline|Timeline]] {{!}}
[[:Category:Function Group: Uncategorised|Uncategorised]] {{!}}
[[:Category:Function Group: Variables|Variables]] {{!}}
[[:Category:Function Group: Vehicles|Vehicles]] {{!}}
[[:Category:Function Group: VR|VR]] {{!}}
[[:Category:Function Group: Warlords|Warlords]] {{!}}
[[:Category:Function Group: Waypoints|Waypoints]] {{!}}
[[:Category:Function Group: Weapons|Weapons]]
|title3= See Also
|color3= #E0FFFF
|content3= [[Function|Functions explained]] {{!}} [[:Category:Functions|All Functions]] {{!}} [[Arma 2: Functions Library]] {{!}} [[Arma 3: Functions Library]] {{!}} [[Arma 3: CfgFunctions]]
}}
 
 
{| class="wikitable"
|-
! colspan="11" style="background-color:#E0F0FF;" | <big>[[Real Virtuality]] Scripting Commands</big>
|-
| colspan="2" style="background-color:#E0F0FF;" | '''By Game''' || [[:Category: {{tkoh}}: Scripting Commands|{{tkoh}}]] {{Icon|tkoh|24}} || [[:Category: {{ofp}}: Scripting Commands|{{ofp}}]] {{Icon|ofp|32}} || [[:Category: {{ofpe}}: Scripting Commands|{{ofpe}}]] {{Icon|ofpe|24}} || [[:Category: ArmA: Armed Assault: Scripting Commands|{{arma1}}]] {{Icon|arma1|32}} || [[:Category: {{arma2}}: Scripting Commands|{{arma2}}]] {{Icon|arma2|32}} || [[:Category: {{arma2oa}}: Scripting Commands|{{arma2oa}}]] {{Icon|arma2oa|32}} || [[:Category: {{arma3}}: Scripting Commands|{{arma3}}]] {{Icon|arma3|32}} || style="background-color:#62A762;" | [[:Category:Arma 3 Diagnostic Branch: New Scripting Commands| {{arma3}} Diagnostic Branch]] {{Icon|arma3diag|32}} || style="background-color:#E87600;" | [[:Category:Arma 3 Development Branch: New Scripting Commands|{{arma3}} Development Branch]]  {{Icon|arma3dev|32}}
|-
| rowspan="4" style="background-color:#E0F0FF;" | '''By Functionality''' || style="background-color:#E0F0FF;" | '''A&nbsp;-&nbsp;G''' || colspan="9" | [[:Category:Command Group: Animations|Animations]] ● [[:Category:Command Group: Arrays|Arrays]] ● [[:Category:Command Group: Artillery|Artillery]] ● [[:Category:Command Group: Briefing|Briefing]] ● [[:Category:Command Group: Broken Commands|Broken Commands]] ● [[:Category:Command Group: Camera Control|Camera Control]] ● [[:Category:Command Group: Config|Config]] ● [[:Category:Command Group: Containers|Containers]] ● [[:Category:Command Group: Conversations|Conversations]] ● [[:Category:Command Group: Curator|Curator]] ● [[:Category:Command Group: Custom Panels|Custom Panels]] ● [[:Category:Command Group: Diagnostic|Diagnostic]] ● [[:Category:Command Group: Difficulty|Difficulty]] ● [[:Category:Command Group: Dynamic Simulation|Dynamic Simulation]] ● [[:Category:Command Group: Eden Editor|Eden Editor]] ● [[:Category:Command Group: Environment|Environment]] ● [[:Category:Command Group: Event Handlers|Event Handlers]] ● [[:Category:Command Group: Flags|Flags]] ● [[:Category:Command Group: Game 2 Editor|Game 2 Editor]] ● [[:Category:Command Group: Groups|Groups]] ● [[:Category:Command Group: GUI Control|GUI Control]]
|-
| style="background-color:#E0F0FF;" | '''H&nbsp;-&nbsp;N''' || colspan="9" | [[:Category:Command Group: HashMap|HashMap]] ● [[:Category:Command Group: High Command|High Command]] ● [[:Category:Command Group: Interaction|Interaction]] ● [[:Category:Command Group: Leaderboards|Leaderboards]] ● [[:Category:Command Group: Lights|Lights]] ● [[:Category:Command Group: Localization|Localization]] ● [[:Category:Command Group: Locations|Locations]] ● [[:Category:Command Group: Map|Map]] ● [[:Category:Command Group: Markers|Markers]] ● [[:Category:Command Group: Math|Math]] ● ‎[[:Category:Command Group: Mines|Mines]] ● [[:Category:Command Group: Mission Information|Mission Information]] ● [[:Category:Command Group: Mods and Addons|Mods and Addons]] ● [[:Category:Command Group: Multiplayer|Multiplayer]]
|-
| style="background-color:#E0F0FF;" | '''O&nbsp;-&nbsp;S''' || colspan="9" | [[:Category:Command Group: Object Detection|Object Detection]] ● [[:Category:Command Group: Object Manipulation|Object Manipulation]] ● [[:Category:Command Group: Particles|Particles]] ● [[:Category:Command Group: Pilot Camera|Pilot Camera]] ● [[:Category:Command Group: Positions|Positions]] ● [[:Category:Command Group: Program Flow|Program Flow]] ● [[:Category:Command Group: Radio and Chat|Radio and Chat]] ● [[:Category:Command Group: Regular Expression (Regex)|Regular Expression (Regex)]] ● ‎[[:Category:Command Group: Remote Control|Remote Control]] ● [[:Category:Command Group: Render Time Scope|Render Time Scope]] ● [[:Category:Command Group: Roads and Airports|Roads and Airports]] ● [[:Category:Command Group: Ropes and Sling Loading|Ropes and Sling Loading]] ● [[:Category:Command Group: RTD|RTD]] ● [[:Category:Command Group: Sensors|Sensors]] ● [[:Category:Command Group: Sides|Sides]] ● [[:Category:Command Group: Sounds|Sounds]] ● [[:Category:Command Group: Stamina System|Stamina System]] ● [[:Category:Command Group: Strings|Strings]] ● [[:Category:Command Group: Structured Text|Structured Text]] ● [[:Category:Command Group: System|System]]
|-
| style="background-color:#E0F0FF;" | '''T&nbsp;-&nbsp;Z''' || colspan="9" | [[:Category:Command Group: Team Switch|Team Switch]] ● [[:Category:Command Group: Teams|Teams]] ● [[:Category:Command Group: Time|Time]] ● [[:Category:Command Group: Triggers|Triggers]] ● [[:Category:Command Group: Turrets|Turrets]] ● [[:Category:Command Group: Uncategorised|Uncategorised]] ● ‎[[:Category:Command Group: Unit Control|Unit Control]] ● [[:Category:Command Group: Unit Identity|Unit Identity]] ● [[:Category:Command Group: Unit Inventory|Unit Inventory]] ● [[:Category:Command Group: Variables|Variables]] ● [[:Category:Command Group: Vehicle in Vehicle Transport|Vehicle in Vehicle Transport]] ● [[:Category:Command Group: Vehicle Inventory|Vehicle Inventory]] ● [[:Category:Command Group: Vehicle Loadouts|Vehicle Loadouts]] ● [[:Category:Command Group: Waypoints|Waypoints]] ● [[:Category:Command Group: Weapon Pool|Weapon Pool]] ● [[:Category:Command Group: Weapons|Weapons]]
|-
| style="background-color:#E0F0FF;" | '''See Also''' || colspan="10" | [[:Category:Scripting Commands|All Scripting Commands]] ● [[:Category:Functions|All Functions]] ● [[:Category:Functions by Functionality|Functions by Functionality]]
|}
 
{| class="wikitable"
|-
! colspan="11" style="background-color:#E0FFFF;" | <big>[[Real Virtuality]] Scripting Functions</big>
|-
| colspan="2" style="background-color:#E0FFFF;" | '''By Game''' || [[:Category: {{tkoh}}: Functions|{{tkoh}}]] {{Icon|tkoh|24}} || [[:Category: {{arma2}}: Functions|{{arma2}}]] {{Icon|arma2|32}} || [[:Category: {{arma2oa}}: Functions|{{arma2oa}}]] {{Icon|arma2oa|32}} || [[:Category: {{arma3}}: Functions|{{arma3}}]] {{Icon|arma3|32}}
|-
| rowspan="4" style="background-color:#E0FFFF;" | '''By Functionality''' || style="background-color:#E0FFFF;" | '''A&nbsp;-&nbsp;G''' || colspan="9" | [[:Category:Function Group: Ambient|Ambient]] ● [[:Category:Function Group: Arrays|Arrays]] ● [[:Category:Function Group: Briefing|Briefing]] ● [[:Category:Function Group: Broken Functions|Broken Functions]] ● [[:Category:Function Group: Camera|Camera]] ● [[:Category:Function Group: Campaign|Campaign]] ● [[:Category:Function Group: Combat|Combat]] ● [[:Category:Function Group: CombatPatrol|CombatPatrol]] ● [[:Category:Function Group: Communication Menu|Communication Menu]] ● [[:Category:Function Group: Configs|Configs]] ● [[:Category:Function Group: Contact|Contact]] ● [[:Category:Function Group: Conversations|Conversations]] ● [[:Category:Function Group: Curator|Curator]] ● [[:Category:Function Group: Database|Database]] ● [[:Category:Function Group: Diagnostic|Diagnostic]] ● [[:Category:Function Group: Eden Editor|Eden Editor]] ● [[:Category:Function Group: Effects|Effects]] ● [[:Category:Function Group: Environment|Environment]] ● [[:Category:Function Group: Event Handlers|Event Handlers]] ● [[:Category:Function Group: Feedback|Feedback]] ● [[:Category:Function Group: GUI|GUI]]
|-
| style="background-color:#E0FFFF;" | '''H&nbsp;-&nbsp;N''' || colspan="9" | [[:Category:Function Group: Interaction|Interaction]] ● [[:Category:Function Group: Inventory|Inventory]] ● [[:Category:Function Group: KeyframeAnimation|KeyframeAnimation]] ● [[:Category:Function Group: Live Feed|Live Feed]] ● [[:Category:Function Group: Map and Markers|Map and Markers]] ● [[:Category:Function Group: Math|Math]] ● [[:Category:Function Group: Mission Parameters|Mission Parameters]] ● [[:Category:Function Group: Missions|Missions]] ● [[:Category:Function Group: Modules|Modules]] ● [[:Category:Function Group: Multiplayer|Multiplayer]]
|-
| style="background-color:#E0FFFF;" | '''O&nbsp;-&nbsp;S''' || colspan="9" | [[:Category:Function Group: Object Manipulation|Object Manipulation]] ● [[:Category:Function Group: Old Man|Old Man]] ● [[:Category:Function Group: OO|OO]] ● [[:Category:Function Group: Positions|Positions]] ● [[:Category:Function Group: Priority Queue|Priority Queue]] ● [[:Category:Function Group: Program Flow|Program Flow]] ● [[:Category:Function Group: Radio|Radio]] ● [[:Category:Function Group: Respawn|Respawn]] ● [[:Category:Function Group: Revive|Revive]] ● [[:Category:Function Group: RichCurve|RichCurve]] ● [[:Category:Function Group: Scenes|Scenes]] ● [[:Category:Function Group: Scripts|Scripts]] ● [[:Category:Function Group: Sides|Sides]] ● [[:Category:Function Group: Sound|Sound]] ● [[:Category:Function Group: Spectator|Spectator]] ● [[:Category:Function Group: Strategic|Strategic]] ● [[:Category:Function Group: Strings|Strings]] ● [[:Category:Function Group: Supports|Supports]] ● [[:Category:Function Group: Systems|Systems]]
|-
| style="background-color:#E0FFFF;" | '''T&nbsp;-&nbsp;Z''' || colspan="9" | [[:Category:Function Group: Tasks|Tasks]] ● [[:Category:Function Group: Timeline|Timeline]] ● [[:Category:Function Group: Uncategorised|Uncategorised]] ● [[:Category:Function Group: Variables|Variables]] ● [[:Category:Function Group: Vehicles|Vehicles]] ● [[:Category:Function Group: VR|VR]] ● [[:Category:Function Group: Warlords|Warlords]] ● [[:Category:Function Group: Waypoints|Waypoints]] ● [[:Category:Function Group: Weapons|Weapons]]
|-
| style="background-color:#E0FFFF;" | '''See Also''' || colspan="10" | [[:Category:Functions|All Functions]] ● [[:Category:Scripting Commands|All Scripting Commands]] ● [[:Category:Scripting Commands by Functionality|Scripting Commands by Functionality]] ● [[Function|Functions explained]] ● [[Take On Helicopters: Functions Library]] ● [[Arma 2: Functions Library]] ● [[Arma 3: Functions Library]] ● [[Arma 3: CfgFunctions]]
|}
 
{| class="wikitable"
|-
! colspan="3" style="background-color:#EAECF0;" | <big>[[Real Virtuality]] Scripting</big>
|-
| colspan="2" style="background-color:#EAECF0;" | '''Terminology''' || [[Argument]] ● [[Identifier]] ● [[Expression]] ● [[Operand]] ● [[Operators]] ● [[Parameter]] ● [[Statement]] ● [[Variables]] ● [[Magic Variables]] ● [[Function]]
|-
| colspan="2" style="background-color:#EAECF0;" | '''Syntax''' || [[SQF Syntax]] ● [[SQS Syntax]] ● [[Order of Precedence]] ● [[Control Structures]]
|-
| colspan="2" style="background-color:#EAECF0;"| '''Tutorials''' || [[Introduction to Arma Scripting]] ● [[Code Best Practices]] ● [[:Category:Example Code|Example Code]] ● [[Code Optimisation]] ● [[Mission Optimisation]] ● [[Multiplayer Scripting]] ● [[SQS to SQF conversion|SQS → SQF]]
|-
| rowspan="2" style="background-color:#EAECF0;" | ''' Data Types''' || style="background-color:#EAECF0;" | '''General''' || [[Array]] ● [[Boolean]] ● [[Code]] ● [[Config]] ● [[Control]] ● [[Diary Record]] ● [[Display]] ● [[Eden Entity]] ● [[Eden ID]] ● [[Editor Object]] ● [[Group]] ● [[HashMap]] ● [[Location]] ● [[Namespace]] ● [[Number]] ● [[Object]] ● [[Script (Handle)]] <br> [[Side]] ● [[String]] ● [[Structured Text]] ● [[Task]] ● [[Team]] ● [[Team Member]] ● [[NaN]] ● [[Anything]] ● [[Nothing]] ● [[Void]] ● [[Switch Type]] ● [[While Type]] ● [[With Type]] ● [[For Type]] ● [[If Type]]
|-
| style="background-color:#EAECF0;" | '''Special Arrays''' || [[Array of Eden Entities]] ● [[Color]] ● [[Date]] ● [[ParticleArray]] ● [[Position]] ● [[Unit Loadout Array]] ● [[Vector3D]] ● [[Waypoint]]
|-
| colspan="2" style="background-color:#EAECF0;" | '''Scripting Commands''' || [[:Category:Scripting Commands|Scripting Commands]] ● [[:Category:Scripting Commands by Functionality|Scripting Commands by Functionality]]
|-
| colspan="2" style="background-color:#EAECF0;" | '''Scripting Functions''' || [[:Category:Functions|Functions]] ● [[:Category:Functions by Functionality|Functions by Functionality]]
|-
| colspan="2" style="background-color:#EAECF0;" | '''Debugging''' || [[:Category:Common Scripting Errors|Common Scripting Errors]] ● [[Debugging Techniques]] ● [[Exception handling]]
|-
| colspan="2" style="background-color:#EAECF0;" | '''Advanced''' || [[Event Scripts]] ● [[:Category:Event Handlers|Event Handlers]] ● [[PreProcessor Commands]] ● [[Initialization Order]] ● [[Performance Profiling]]
|}

Revision as of 09:33, 5 May 2021

Real Virtuality Scripting
Terminology ArgumentIdentifierExpressionOperandOperatorsParameterStatementVariablesMagic VariablesFunction
Syntax SQF SyntaxSQS SyntaxOrder of PrecedenceControl Structures
Tutorials Introduction to Arma ScriptingCode Best PracticesExample CodeCode OptimisationMission OptimisationMultiplayer ScriptingSQS → SQF
Data Types General ArrayBooleanCodeConfigControlDiary RecordDisplayEden EntityEden IDEditor ObjectGroupHashMapLocationNamespaceNumberObjectScript Handle
SideStringStructured TextTaskTeamTeam MemberNaNAnythingNothingVoidSwitch TypeWhile TypeWith TypeFor TypeIf Type
Special Arrays Array of Eden EntitiesColorDateParticleArrayPositionUnit Loadout ArrayVector3DWaypoint
Scripting Commands Scripting CommandsScripting Commands by Functionality
Scripting Functions Scripting FunctionsFunctions by Functionality
Debugging Common Scripting ErrorsDebugging TechniquesException handling
Advanced Event ScriptsEvent HandlersPreProcessor CommandsInitialisation OrderPerformance Profiling
Real Virtuality Scripting Commands
By Game Take On Helicopters Take On Helicopters Operation Flashpoint Operation Flashpoint Operation Flashpoint: Elite Operation Flashpoint: Elite Armed Assault Armed Assault Arma 2 Arma 2 Arma 2: Operation Arrowhead Arma 2: Operation Arrowhead

Arma 3 Arma 3
Diagnostic Development Profiling

Argo
argo-logo.png
By Functionality A - G AnimationsArraysArtilleryBriefingBroken CommandsCamera ControlConfigContainersConversationsCuratorCustom PanelsDiagnosticDifficultyDynamic SimulationEden EditorEnvironmentEvent HandlersFlagsGame 2 EditorGroupsGUI Control
H - N HashMapHigh CommandInteractionLeaderboardsLightsLocalizationLocationsMapMarkersMathMinesMission InformationMods and AddonsMultiplayer
O - S Object DetectionObject ManipulationParticlesPilot CameraPositionsProgram FlowRadio and ChatRegular Expression (Regex)Remote ControlRender Time ScopeRoads and AirportsRopes and Sling LoadingRTDSensorsSidesSoundsStamina SystemStringsStructured TextSystem
T - Z Team SwitchTeamsTimeTriggersTurretsUncategorisedUnit ControlUnit IdentityUnit InventoryVariablesVehicle in Vehicle TransportVehicle InventoryVehicle LoadoutsWaypointsWeapon PoolWeapons
By Locality Local Effect LELocal Global Effect GEGlobal Server Execution SEServer
See Also All Scripting CommandsAll FunctionsFunctions by Functionality
Real Virtuality Scripting Functions
By Game Take On Helicopters tkoh logo small.png Arma 2 Logo A2.png Arma 2: Operation Arrowhead A2 OA Logo.png Arma 3 Arma 3 logo black.png
By Functionality A - H AmbientArraysBriefingBroken FunctionsCameraCampaignCombatCombatPatrolCommunication MenuConfigsContactConversationsCuratorDatabaseDiagnosticEden EditorEffectsEnvironmentEvent HandlersFeedbackGUI
I - N InteractionInventoryKeyframeAnimationLive FeedMap and MarkersMathMission ParametersMissionsModulesMultiplayer
O - S Object ManipulationOld ManOOPositionsPriority QueueProgram FlowRadioRespawnReviveRichCurveScenesScriptsSidesSoundSpectatorStrategicStringsSupportsSystems
T - Z TasksTimelineUncategorisedVariablesVehiclesVRWarlordsWaypointsWeapons
By Locality Local Effect LELocal Global Effect GEGlobal Server Execution SEServer
See Also All FunctionsAll Scripting CommandsScripting Commands by FunctionalityFunctions explainedTake On Helicopters: Functions LibraryArma 2: Functions LibraryArma 3: Functions LibraryArma 3: CfgFunctions