createMarker: Difference between revisions

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(correction: marker will exist but not visible)
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<dl class="command_description">
<dd class="notedate">Posted on September 19, 2015 - 21:02 (UTC)</dd>
<dt class="note">[[User:Soldia (JP)|Soldia (JP)]]</dt>
<dd class="note">
createMarker accepts an object as position parameter as well (A3 - 1.50.131969). You could try this with the following code (both SP/MP)
<code>_markerstr = createMarker ["markername", player];
_markerstr setMarkerShape "RECTANGLE";
_markerstr setMarkerSize [100,100];</code>
</dd>
</dl>
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Revision as of 23:02, 19 September 2015

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Creates a new marker at the given position. The marker name has to be unique.
Multiplayer:
createMarker is global, use createMarkerLocal if you want to create a marker locally
Groups:
Uncategorised

Syntax

Syntax:
String = createMarker [name, position]
Parameters:
[name, position]: Array
name: String
position: Array - format Position
Return Value:
String

Examples

Example 1:
_marker = createMarker ["Marker1", position player ]

Additional Information

See also:
setMarkerBrushsetMarkerColorsetMarkerDirsetMarkerPossetMarkerShapesetMarkerSizesetMarkerTextsetMarkerTypesetMarkerAlpha

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

To create a marker which is visible on the map you need to define at least the following three settings: _markerstr = createMarker ["markername",[_Xpos,_Ypos]]; _markerstr setMarkerShape "ICON"; _markerstr setMarkerType "DOT";

Bottom Section

Posted on September 19, 2015 - 21:02 (UTC)
Soldia (JP)
createMarker accepts an object as position parameter as well (A3 - 1.50.131969). You could try this with the following code (both SP/MP) _markerstr = createMarker ["markername", player]; _markerstr setMarkerShape "RECTANGLE"; _markerstr setMarkerSize [100,100];