cutRsc: Difference between revisions

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(Merge syntaxes)
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| Display a resource defined in RscTitles of the mission's [[Description.ext]], the campaign's description.ext or the global config.<br><br>
| Display a resource defined in RscTitles of the mission's [[Description.ext]], the campaign's description.ext or the global config.
{{Feature arma3|For greater efficiency and ease of modability it is recommended to use named layers available with alternative syntax since Arma 3 v1.57.134673}}|DESCRIPTION=
{{Feature arma3|For greater efficiency and ease of modability, it is recommended to use named layers available with alternative syntax since Arma 3 v1.57.134673.}} |DESCRIPTION=
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| '''cutRsc''' [class, type, speed, showInMap] |SYNTAX=
| '''cutRsc''' [class, type, speed, showInMap] |SYNTAX=
|p1= [class, type, speed, showInMap]: [[Array]]|Parameter1=
 
|p1= [class, type, speed, showInMap]: [[Array]] |Parameter1=
 
|p2= class: [[String]] - the class name of the resource. ("Default" will remove the current resource.) |PARAMETER2=
|p2= class: [[String]] - the class name of the resource. ("Default" will remove the current resource.) |PARAMETER2=


|p3= type: [[String]] one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See [[Title Effect Type]]s for more information about these values.|PARAMETER3=
|p3= type: [[String]] - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See [[Title Effect Type]]s for more information about these values.|PARAMETER3=
|p4= speed (Optional): [[Number]] - Time in seconds to fade in resource. Default: -1 |PARAMETER4=
 
|p5= showInMap (Optional): [[Boolean]] - [[false]] to hide the text when the map is opened. Default: [[true]]  |PARAMETER5=
|p4= speed (Optional, default -1): [[Number]] - Time in seconds to fade in resource. |PARAMETER4=
 
|p5= showInMap (Optional, default [[true]]): [[Boolean]] - [[false]] to hide the text when the map is opened. |PARAMETER5=
 
| [[Nothing]] |RETURNVALUE=
| [[Nothing]] |RETURNVALUE=


|s2= layer '''cutRsc''' [class, type, speed, showInMap]|SYNTAX2=
|s2= layer '''cutRsc''' [class, type, speed, showInMap]|SYNTAX2=


|p21= layer: [[Number]] - layer number on which the effect is shown, where 0 is the back most. Layer number is rounded to the nearest integer and also cannot be negative. Layer 99.5 will be treated as layer 100. |PARAMETER21=
|p21= layer: [[Number]] or [[String]]
* [[Number]] - layer number on which the effect is shown, where 0 is the back most. Layer number is rounded to the nearest integer and also cannot be negative. Layer 99.5 will be treated as layer 100
* [[String]] - layer name on which the effect is shown. Layer names are CaSe SeNsItIvE {{since|arma3|1.57.134673|y}} |PARAMETER21=


|p22 = [class, type, speed, showInMap]: [[Array]]|PARAMETER22=
|p22= class: [[String]] - the class name of the resource. ("Default" will remove the current resource.) |PARAMETER22=
|p23= class: [[String]] - the class name of the resource. ("Default" will remove the current resource.) |PARAMETER23=
 
|p23= type: [[String]] - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See [[Title Effect Type]]s for more information about these values. |PARAMETER23=
 
|p24= speed: [[Number]] - (Optional, default -1) Time in seconds to fade in resource. |PARAMETER24=
 
|p25= showInMap: [[Boolean]] - (Optional, default [[true]]) [[false]] to hide the text when the map is opened. |PARAMETER25=


|p24= type: [[String]] one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See [[Title Effect Type]]s for more information about these values.|PARAMETER24=
|p25= speed (Optional): [[Number]] - Time in seconds to fade in resource. Default: -1 |PARAMETER25=
|p26= showInMap (Optional): [[Boolean]] - [[false]] to hide the text when the map is opened. Default: [[true]]  |PARAMETER26=
|r2= [[Nothing]] |RETURNVALUE2=
|r2= [[Nothing]] |RETURNVALUE2=
|s3= layerName '''cutRsc''' [class, type, speed, showInMap] &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(''Since Arma 3 v1.57.134673'') |SYNTAX3=
|p41= layerName: [[String]] - layer name on which the effect is shown. Layer names are CaSe SeNsItIvE |PARAMETER41=
|p42= [class, type, speed, showInMap]: [[Array]] |PARAMETER42=
|p43= class: [[String]] - the class name of the resource. ("Default" will remove the current resource.) |PARAMETER43=
|p44= type: [[String]] one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See [[Title Effect Type]]s for more information about these values.|PARAMETER44=
|p45= speed (Optional): [[Number]] - Time in seconds to fade in resource. Default: -1 |PARAMETER45=
|p46= showInMap (Optional): [[Boolean]] - [[false]] to hide the text when the map is opened. Default: [[true]]  |PARAMETER46=
|r3= [[Number]] - number of the allocated layer |RETURNVALUE3=
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|x3= <code>_layer = "layer1" [[cutRsc]] ["binocular", "PLAIN", 2];</code> |EXAMPLE3=
|x3= <code>_layer = "layer1" [[cutRsc]] ["binocular", "PLAIN", 2];</code> |EXAMPLE3=


|x4= Create IGUI display: <code>"someLayer" [[cutRsc]] ["RscTitleDisplayEmpty", "PLAIN"];
|x4= <code>{{cc|Create IGUI display}}
_display <nowiki>=</nowiki> [[uiNamespace]] [[getVariable]] "RscTitleDisplayEmpty";</code> |EXAMPLE4=
{{cc|Such display can be closed with [[closeDisplay]] command or by overwriting the same cut layer with another output.}}
{{cc|Note that "Unload" EH for some reason does not work with such display.}}
"someLayer" [[cutRsc]] ["RscTitleDisplayEmpty", "PLAIN"];
[[private]] _display {{=}} [[uiNamespace]] [[getVariable]] "RscTitleDisplayEmpty";</code> |EXAMPLE4=
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Alternatively, you can use cutText, yes [[cutText]] command to cancel your resources. As Karel Moricky explains: "All 'cut' commands are in the same layer, the same as all 'title' commands are in another one." So to remove cutRsc resource execute cutText on the same layer:
Alternatively, you can use cutText, yes [[cutText]] command to cancel your resources. As Karel Moricky explains: "All 'cut' commands are in the same layer, the same as all 'title' commands are in another one." So to remove cutRsc resource execute cutText on the same layer:


<code>[[cutRsc]] ["myRsc", "PLAIN"]; //show
<code>[[cutRsc]] ["myRsc", "PLAIN"]; {{cc|show}}
[[cutText]] ["", "PLAIN"]; //remove</code>
[[cutText]] ["", "PLAIN"]; {{cc|remove}}</code>


<code>10 [[cutRsc]] ["myRsc", "PLAIN"]; //show
<code>10 [[cutRsc]] ["myRsc", "PLAIN"]; {{cc|show}}
10 [[cutText]] ["", "PLAIN"]; //remove</code>
10 [[cutText]] ["", "PLAIN"]; {{cc|remove}}</code>


Also if you use layers would be a good idea to register them with [[BIS_fnc_rscLayer]] to avoid possible clashes with other layers:
Also if you use layers would be a good idea to register them with [[BIS_fnc_rscLayer]] to avoid possible clashes with other layers:
<code>("myLayerName" [[call]] [[BIS_fnc_rscLayer]]) [[cutRsc]] ["myRsc","PLAIN"]; //show
<code>("myLayerName" [[call]] [[BIS_fnc_rscLayer]]) [[cutRsc]] ["myRsc","PLAIN"]; {{cc|show}}
("myLayerName" [[call]] [[BIS_fnc_rscLayer]]) [[cutText]] ["","PLAIN"]; //remove</code>
("myLayerName" [[call]] [[BIS_fnc_rscLayer]]) [[cutText]] ["","PLAIN"]; {{cc|remove}}</code>


You can also immediately remove resource with [[cutFadeOut]] command:<code>123 [[cutFadeOut]] 0;</code>
You can also immediately remove resource with [[cutFadeOut]] command:<code>123 [[cutFadeOut]] 0;</code>

Revision as of 19:04, 22 December 2020

Hover & click on the images for description

Description

Description:
Display a resource defined in RscTitles of the mission's Description.ext, the campaign's description.ext or the global config.
Arma 3
For greater efficiency and ease of modability, it is recommended to use named layers available with alternative syntax since Arma 3 v1.57.134673.
Groups:
GUI Control

Syntax

Syntax:
cutRsc [class, type, speed, showInMap]
Parameters:
[class, type, speed, showInMap]: Array
class: String - the class name of the resource. ("Default" will remove the current resource.)
type: String - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.
speed (Optional, default -1): Number - Time in seconds to fade in resource.
showInMap (Optional, default true): Boolean - false to hide the text when the map is opened.
Return Value:
Nothing

Alternative Syntax

Syntax:
layer cutRsc [class, type, speed, showInMap]
Parameters:
layer: Number or String
  • Number - layer number on which the effect is shown, where 0 is the back most. Layer number is rounded to the nearest integer and also cannot be negative. Layer 99.5 will be treated as layer 100
  • String - layer name on which the effect is shown. Layer names are CaSe SeNsItIvE Template:since
class: String - the class name of the resource. ("Default" will remove the current resource.)
type: String - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.
speed: Number - (Optional, default -1) Time in seconds to fade in resource.
showInMap: Boolean - (Optional, default true) false to hide the text when the map is opened.
Return Value:
Nothing

Examples

Example 1:
cutRsc ["binocular", "PLAIN"]; cutRsc ["binocular", "PLAIN", 2]; cutRsc ["binocular", "PLAIN", 2, false];
Example 2:
2 cutRsc ["binocular", "PLAIN", 2];
Example 3:
_layer = "layer1" cutRsc ["binocular", "PLAIN", 2];
Example 4:
// Create IGUI display // Such display can be closed with closeDisplay command or by overwriting the same cut layer with another output. // Note that "Unload" EH for some reason does not work with such display. "someLayer" cutRsc ["RscTitleDisplayEmpty", "PLAIN"]; private _display = uiNamespace getVariable "RscTitleDisplayEmpty";

Additional Information

See also:
allCutLayerstitleRsccutTextcutObjcutFadeOutsetTitleEffectallActiveTitleEffects

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on 30 Jun, 2008
Dr_Eyeball
Using cutRsc (instead of titleRsc) for a HUD has the benefits of:
  • having the HUD automatically hide itself when you access the map and redisplay itself after closing the map.
  • using the 'Direct communication' chat channel messages will not interfere with the HUD by hiding it.
Posted on 17 Oct, 2013
Killzone_Kid
Regarding removing current resource with cutRsc ["Default", "PLAIN"]. If it does't work and it gives you error message that "Default" is not found, add it by yourself to RscTitles in description.ext so it looks like this:
class RscTitles
{
	class Default 
	{
		idd = -1;
		fadein = 0;
		fadeout = 0;
		duration = 0;
	};
};

Alternatively, you can use cutText, yes cutText command to cancel your resources. As Karel Moricky explains: "All 'cut' commands are in the same layer, the same as all 'title' commands are in another one." So to remove cutRsc resource execute cutText on the same layer:

cutRsc ["myRsc", "PLAIN"]; // show cutText ["", "PLAIN"]; // remove

10 cutRsc ["myRsc", "PLAIN"]; // show 10 cutText ["", "PLAIN"]; // remove

Also if you use layers would be a good idea to register them with BIS_fnc_rscLayer to avoid possible clashes with other layers: ("myLayerName" call BIS_fnc_rscLayer) cutRsc ["myRsc","PLAIN"]; // show ("myLayerName" call BIS_fnc_rscLayer) cutText ["","PLAIN"]; // remove

You can also immediately remove resource with cutFadeOut command:123 cutFadeOut 0;

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