joinAsSilent: Difference between revisions

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m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
m (Text replacement - "<code>([^<]*)<nowiki\/?>([^<]*)<\/code>" to "<code>$1$2</code>")
Line 43: Line 43:
[[parseNumber]] (_str [[select]] [(_str [[find]] ":") + 1])
[[parseNumber]] (_str [[select]] [(_str [[find]] ":") + 1])
};
};
[[player]] [[joinAsSilent]] [<nowiki/>[[createGroup]] [[west]], 5];
[[player]] [[joinAsSilent]] [[[createGroup]] [[west]], 5];
_id = [[player]] [[call]] getUnitPositionId;
_id = [[player]] [[call]] getUnitPositionId;
hint str _id; //5</code>
hint str _id; //5</code>

Revision as of 11:28, 13 May 2022

Hover & click on the images for description

Description

Description:
Joins the unit to the given group, if position id is available, this one is used. Avoid any radio communication related to joining.
Groups:
Groups

Syntax

Syntax:
unit joinAsSilent [group, id]
Parameters:
unit: Object
[group, id]: Array
group: Group
id: Number
Return Value:
Nothing

Examples

Example 1:
player joinAsSilent [_group, 4];
Example 2:
To get the position id: getUnitPositionId = { private ["_vvn", "_str"]; _vvn = vehicleVarName _this; _this setVehicleVarName ""; _str = str _this; _this setVehicleVarName _vvn; parseNumber (_str select [(_str find ":") + 1]) }; player joinAsSilent [[[createGroup]] west, 5]; _id = player call getUnitPositionId; hint str _id; //5

Additional Information

See also:
join joinAs joinSilent

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Unknown
I have not done a thorough test but this function doesn't seem to work for Civilians, use joinSilent instead.