setBehaviourStrong: Difference between revisions

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{{Command|Comments=
{{Command|Comments=
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| Arma3 |Game name=
| Arma3 |Game name=
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|gr1= Groups |GROUP1=
|gr1= Groups |GROUP1=
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| Sets group behaviour mode & forces it to a group. If a unit is given as argument, behaviour is set for the unit's group. Behaviour is one of:  
| Sets group behaviour mode & forces it to a group. If a unit is given as argument, behaviour is set for the unit's group. Behaviour is one of:  
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* "STEALTH".
* "STEALTH".
{{Informative | See [[AI Behaviour]] for details of the effect of this command on AI units.}} |DESCRIPTION=
{{Informative | See [[AI Behaviour]] for details of the effect of this command on AI units.}} |DESCRIPTION=
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| groupName [[setBehaviourStrong]] behaviour |SYNTAX=
| groupName [[setBehaviourStrong]] behaviour |SYNTAX=
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| [[Nothing]] |RETURNVALUE=
| [[Nothing]] |RETURNVALUE=
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|x1= <code>_group1 [[setBehaviourStrong]] "SAFE";</code> |EXAMPLE1=
|x1= <code>_group1 [[setBehaviourStrong]] "SAFE";</code> |EXAMPLE1=
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| [[Mission Editor: Waypoints#Behaviour|Behaviour description]], [[AIBehaviour]], [[behaviour]], [[setBehaviour]], [[setWaypointBehaviour]], [[combatMode]], [[setCombatMode]], [[skill]], [[setSkill]], [[Arma 3 AI Skill]] |SEEALSO=
| [[Mission Editor: Waypoints#Behaviour|Behaviour description]], [[AIBehaviour]], [[behaviour]], [[setBehaviour]], [[setWaypointBehaviour]], [[combatMode]], [[setCombatMode]], [[skill]], [[setSkill]], [[Arma 3 AI Skill]] |SEEALSO=

Revision as of 03:29, 17 January 2021

Hover & click on the images for description

Description

Description:
Sets group behaviour mode & forces it to a group. If a unit is given as argument, behaviour is set for the unit's group. Behaviour is one of:
  • "CARELESS"
  • "SAFE"
  • "AWARE"
  • "COMBAT"
  • "STEALTH".
See AI Behaviour for details of the effect of this command on AI units.
Groups:
Groups

Syntax

Syntax:
groupName setBehaviourStrong behaviour
Parameters:
groupName: Group or Object - unit from the group
behaviour: String
Return Value:
Nothing

Examples

Example 1:
_group1 setBehaviourStrong "SAFE";

Additional Information

See also:
Behaviour descriptionAIBehaviourbehavioursetBehavioursetWaypointBehaviourcombatModesetCombatModeskillsetSkillArma 3 AI Skill

Notes

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Only post proven facts here! Add Note

Notes

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