setCombatMode

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Revision as of 08:28, 1 January 2020 by .kju (talk | contribs) (improved description of different states; removed "defend only" from green as there is no special behavior for green - its only keep formation as with blue and white)
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Description

Description:
Sets AI group combat mode (engagement rules). Mode may be one of the following:
  • "BLUE" : Never fire, keep formation
  • "GREEN" : Hold fire, keep formation
  • "WHITE" : Hold fire, engage at will/loose formation
  • "YELLOW" : Fire at will, keep formation
  • "RED" : Fire at will, engage at will/loose formation
See Combat Modes for more information on combat modes.
Groups:
Uncategorised

Syntax

Syntax:
group setCombatMode mode
Parameters:
group: Group or Object. If the argument is unit Object, unit's current group is used.
mode: String - See description
Return Value:
Nothing

Examples

Example 1:
_group1 setCombatMode "BLUE";

Additional Information

See also:
Combat ModesUse in WaypointscombatModebehavioursetBehaviourskillsetSkillArma 3 AI Skill

Notes

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Notes

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