setMarkerAlpha: Difference between revisions

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{{Command|Comments=
{{Command


| arma2 |Game name=
| arma2


|1.00|Game version=
|1.00


|gr1 = Markers |GROUP1=
|gr1 = Markers


|eff= global |Multiplayer Effects=
|eff= global


| Sets the marker alpha. The marker is modified on all computers in a network session.
| Sets the marker alpha. The marker is modified on all computers in a network session.
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Alpha can be numbers and fractions.
Alpha can be numbers and fractions.
{{Informative|'''Multiplayer optimisation:''' Global marker commands always broadcast the ''entire'' marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).}}
{{Informative|'''Multiplayer optimisation:''' Global marker commands always broadcast the ''entire'' marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).}}
|DESCRIPTION=


| marker '''setMarkerAlpha''' alpha |SYNTAX=


|p1= marker: [[String]] -  |PARAMETER1=
| marker '''setMarkerAlpha''' alpha


|p2= alpha: [[Number]] - |PARAMETER2=
|p1= marker: [[String]] -


|p3= |PARAMETER3=  
|p2= alpha: [[Number]] -


| Nothing |RETURNVALUE=  
|p3=


| Nothing


|x1= <code>"my_marker" [[setMarkerAlpha]] 0.5;</code>|EXAMPLE1=


|x2= <code>"enemy_convoy_marker" [[setMarkerAlpha]] 0;</code>|EXAMPLE2=
|x1= <code>"my_marker" [[setMarkerAlpha]] 0.5;</code>
 
|x2= <code>"enemy_convoy_marker" [[setMarkerAlpha]] 0;</code>


| [[setMarkerAlphaLocal]], [[setMarkerBrush]], [[setMarkerColor]], [[setMarkerDir]], [[setMarkerPos]], [[setMarkerShape]], [[setMarkerSize]], [[setMarkerText]], [[setMarkerType]], [[createMarker]]
| [[setMarkerAlphaLocal]], [[setMarkerBrush]], [[setMarkerColor]], [[setMarkerDir]], [[setMarkerPos]], [[setMarkerShape]], [[setMarkerSize]], [[setMarkerText]], [[setMarkerType]], [[createMarker]]
|SEEALSO=


| |MPBEHAVIOUR=
 
|
}}
}}



Revision as of 12:08, 18 January 2021

Hover & click on the images for description

Description

Description:
Sets the marker alpha. The marker is modified on all computers in a network session.
When alpha equals 1, the marker is visible, but if alpha equals 0, then the marker is invisible.
Alpha can be numbers and fractions.
Multiplayer optimisation: Global marker commands always broadcast the entire marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).
Groups:
Markers

Syntax

Syntax:
marker setMarkerAlpha alpha
Parameters:
marker: String -
alpha: Number -
Return Value:
Nothing

Examples

Example 1:
"my_marker" setMarkerAlpha 0.5;
Example 2:
"enemy_convoy_marker" setMarkerAlpha 0;

Additional Information

See also:
setMarkerAlphaLocalsetMarkerBrushsetMarkerColorsetMarkerDirsetMarkerPossetMarkerShapesetMarkerSizesetMarkerTextsetMarkerTypecreateMarker

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note