sort: Difference between revisions

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m (Text replacement - "\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "$1$2</code>")
m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>")
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|x1= <code>_arr = [5.21725,1.30859,4,5.03028,1];
|x1= <code>_arr = [5.21725,1.30859,4,5.03028,1];
_arr [[sort]] [[true]];
_arr sort [[true]];
hint str _arr; //[1,1.30859,4,5.03028,5.21725]</code>
hint str _arr; //[1,1.30859,4,5.03028,5.21725]</code>


|x2= <code>_dev = ["ja","pa","pa","tram","tara"];
|x2= <code>_dev = ["ja","pa","pa","tram","tara"];
_dev [[sort]] [[false]];
_dev sort [[false]];
hint str _dev; //["tram","tara","pa","pa","ja"]</code>
hint str _dev; //["tram","tara","pa","pa","ja"]</code>


Line 38: Line 38:


|x4= Sort buildings by distance and return position of the most distant building:
|x4= Sort buildings by distance and return position of the most distant building:
<code>_buildings = [[player]] [[nearObjects]] ["Land_Cargo_Patrol_V1_F", 500];
<code>_buildings = player [[nearObjects]] ["Land_Cargo_Patrol_V1_F", 500];
_buildings = _buildings [[apply]] { [_x [[distance]] [[player]], _x] };
_buildings = _buildings [[apply]] { [_x [[distance]] [[player]], _x] };
_buildings [[sort]] [[false]];
_buildings [[sort]] [[false]];

Revision as of 14:01, 12 May 2022

Hover & click on the images for description

Description

Description:
Attempts to sort given array either in ascending (true) or descending (false) order.
This will modify the original array!
Groups:
Arrays

Syntax

Syntax:
array sort order
Parameters:
array: Array - Array to be sorted, can also be a nested array.

All array elements should be one of the following types:
  • String - Array of strings ["a","b","c"...]
  • Number - Array of numbers [1,2,3...]
  • Array - Array of subarrays [["a",1,2],["b",3,4],["c",5,6]...]. Subarrays should be of the same structure. Subarray elements other than String or Number will be ignored during sorting.
Mixed arrays ["a",1,[true], ...] are not supported and results are undefined.

order: Boolean - Sorting order.
Return Value:
Nothing

Examples

Example 1:
_arr = [5.21725,1.30859,4,5.03028,1]; _arr sort true; hint str _arr; //[1,1.30859,4,5.03028,5.21725]
Example 2:
_dev = ["ja","pa","pa","tram","tara"]; _dev sort false; hint str _dev; //["tram","tara","pa","pa","ja"]
Example 3:
#define ASC true #define DESC false _scores = [[123,"bob",15],[123,"bill",20],[200,"dave",21],[200,"steve",11]]; _scores sort DESC; hint str _scores; //[[200,"steve",11],[200,"dave",21],[123,"bob",15],[123,"bill",20]]
Example 4:
Sort buildings by distance and return position of the most distant building: _buildings = player nearObjects ["Land_Cargo_Patrol_V1_F", 500]; _buildings = _buildings apply { [_x distance player, _x] }; _buildings sort false; hint format [ "Most distant building is at %1, distance %2 m", getPos (_buildings select 0 select 1), round (_buildings select 0 select 0) ];

Additional Information

See also:
lbSortBy lnbSortBy BIS_fnc_sortAlphabetically BIS_fnc_sortBy BIS_fnc_sortNum

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on April 16, 2015 - 18:14 (UTC)
Killzone Kid
The algorithm for sorting subarrays: compare 1st element, if equal compare 2nd, if equal compare 3rd...etc.