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|game1= arma1 | |game1= arma1 | ||
|version1= 1.00 | |||
|game2= arma2 | |||
|version2= 1.00 | |||
|game3= arma2oa | |||
|version3= 1.50 | |||
|game4= tkoh | |||
|version4= 1.00 | |||
| | |game5= arma3 | ||
|version5= 0.50 | |||
|gr1= Strings | |gr1= Strings | ||
|descr= Converts any value into a string by placing " and " around the argument. When used on object, object debug name is returned.<br><br>Since Arma 3 v1. | |descr= Converts any value into a string by placing " and " around the argument. When used on object, object debug name is returned.<br><br>Since Arma 3 v1.64 this command will correctly escape all " inside a string: | ||
< | <sqf> | ||
// Before the fix: | |||
hint str "string "" string"; // "string " string" <- invalid string | |||
call compile str "string "" string"; // ERROR | |||
</sqf> | |||
< | <sqf> | ||
// After the fix: | |||
hint str "string "" string"; // "string "" string" <- valid string | |||
</ | call compile str "string "" string"; // OK | ||
</sqf> | |||
|s1= | |s1= [[str]] value | ||
|p1= value: [[Anything]] | |p1= value: [[Anything]] | ||
|r1= [[String]] | |r1= [[String]] | ||
|x2= < | |x1= <sqf>_s = str (5 + 2); // The value of _s is the string "7"</sqf> | ||
|x2= <sqf> | |||
a = []; | |||
ac = 0; | ac = 0; | ||
while {ac < 5} do | |||
{ | { | ||
ac = | ac = count a; | ||
a | a set [ac, format ["Index %1", ac]]; | ||
}; | }; | ||
hintSilent str a; // hints all of ["Index 0","Index 1","Index 2","Index 3","Index 4"] including brackets, quotes and commas | |||
</sqf> | |||
|seealso= [[toArray]] | |seealso= [[toArray]] [[toString]] [[isText]] [[select]] [[count]] [[find]] [[endl]] [[format]] [[formatText]] | ||
}} | }} | ||
<dl class="command_description"> | <dl class="command_description"> | ||
<dt></dt> | |||
<dd class="notedate">Posted on September 29, 2009 - 20:17 (UTC)</dd> | <dd class="notedate">Posted on September 29, 2009 - 20:17 (UTC)</dd> | ||
<dt class="note">[[User:Sbsmac|Sbsmac]]</dt> | <dt class="note">[[User:Sbsmac|Sbsmac]]</dt> | ||
Line 49: | Line 63: | ||
When applied to a unit, this returns the variable name that was assigned to the unit in the editor. For example, if you have created a playable unit with the name 'thePlayer' then you can use 'str player' to return "thePlayer"; | When applied to a unit, this returns the variable name that was assigned to the unit in the editor. For example, if you have created a playable unit with the name 'thePlayer' then you can use 'str player' to return "thePlayer"; | ||
</dd> | </dd> | ||
< | |||
< | <dt></dt> | ||
<dd class="notedate">Posted on December 5, 2014 - 20:21 (UTC)</dd> | <dd class="notedate">Posted on December 5, 2014 - 20:21 (UTC)</dd> | ||
<dt class="note">[[User:DreadedEntity|DreadedEntity]]</dt> | <dt class="note">[[User:DreadedEntity|DreadedEntity]]</dt> | ||
Line 57: | Line 71: | ||
</dd> | </dd> | ||
<dt><dt> | |||
<dd class="notedate">Posted on July 15, 2017 - 09:59 (UTC)</dd> | <dd class="notedate">Posted on July 15, 2017 - 09:59 (UTC)</dd> | ||
<dt class="note">[[User:Killzone Kid|Killzone Kid]]</dt> | <dt class="note">[[User:Killzone Kid|Killzone Kid]]</dt> | ||
<dd class="note">If you want to make empty string with [[str]] that doesn't have any quotation marks, but is still a [[String]] you can use [[text]]: | <dd class="note">If you want to make empty string with [[str]] that doesn't have any quotation marks, but is still a [[String]] you can use [[text]]: | ||
< | <sqf>str ""; // "" | ||
count str ""; // 2 | |||
str text ""; // | |||
count str text ""; // 0</sqf> | |||
</dd> | </dd> | ||
< | <dt></dt> | ||
<dd class="notedate">Posted on February 16, 2021 - 20:59 (UTC)</dd> | <dd class="notedate">Posted on February 16, 2021 - 20:59 (UTC)</dd> | ||
<dt class="note">[[User:R3vo|R3vo]]</dt> | <dt class="note">[[User:R3vo|R3vo]]</dt> | ||
<dd class="note"> | <dd class="note"> | ||
Be careful when using [[str]] on arrays and you are used to putting a ''whitespace'' behind every comma: | Be careful when using [[str]] on arrays and you are used to putting a ''whitespace'' behind every comma: | ||
< | <sqf>str [0, 0, 0] == "[0, 0, 0]"; // false</sqf> | ||
</dd> | </dd> | ||
</dl> | </dl> |
Revision as of 14:59, 22 May 2022
Description
- Description:
- Converts any value into a string by placing " and " around the argument. When used on object, object debug name is returned.
Since Arma 3 v1.64 this command will correctly escape all " inside a string: - Groups:
- Strings
Syntax
Examples
- Example 1:
- Example 2:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on September 29, 2009 - 20:17 (UTC)
- Sbsmac
- When applied to a unit, this returns the variable name that was assigned to the unit in the editor. For example, if you have created a playable unit with the name 'thePlayer' then you can use 'str player' to return "thePlayer";
- Posted on December 5, 2014 - 20:21 (UTC)
- DreadedEntity
- If you try to count string, the added quotations marks are valid characters and will be counted.
- Posted on July 15, 2017 - 09:59 (UTC)
- Killzone Kid
- If you want to make empty string with str that doesn't have any quotation marks, but is still a String you can use text:
- Posted on February 16, 2021 - 20:59 (UTC)
- R3vo
-
Be careful when using str on arrays and you are used to putting a whitespace behind every comma:
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Strings