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Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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|descr= Converts any value into a string by placing " and " around the argument. When used on object, object debug name is returned.<br><br>Since Arma 3 v1.64 this command will correctly escape all " inside a string: | |descr= Converts any value into a string by placing " and " around the argument. When used on object, object debug name is returned.<br><br>Since Arma 3 v1.64 this command will correctly escape all " inside a string: | ||
< | <sqf> | ||
// Before the fix: | |||
call compile str "string "" string"; // ERROR</ | hint str "string "" string"; // "string " string" <- invalid string | ||
call compile str "string "" string"; // ERROR | |||
</sqf> | |||
< | <sqf> | ||
// After the fix: | |||
hint str "string "" string"; // "string "" string" <- valid string | |||
</ | call compile str "string "" string"; // OK | ||
</sqf> | |||
|s1= [[str]] value | |s1= [[str]] value | ||
Line 35: | Line 38: | ||
|r1= [[String]] | |r1= [[String]] | ||
|x1= < | |x1= <sqf>_s = str (5 + 2); // The value of _s is the string "7"</sqf> | ||
|x2= < | |x2= <sqf> | ||
a = []; | |||
ac = 0; | ac = 0; | ||
while {ac < 5} do | |||
{ | { | ||
ac = | ac = count a; | ||
a | a set [ac, format ["Index %1", ac]]; | ||
}; | }; | ||
hintSilent str a;// | hintSilent str a; // hints all of ["Index 0","Index 1","Index 2","Index 3","Index 4"] including brackets, quotes and commas | ||
</sqf> | |||
|seealso= [[toArray]] [[toString]] [[isText]] [[select]] [[count]] [[find]] [[endl]] [[format]] [[formatText]] | |seealso= [[toArray]] [[toString]] [[isText]] [[select]] [[count]] [[find]] [[endl]] [[format]] [[formatText]] | ||
Line 70: | Line 75: | ||
<dt class="note">[[User:Killzone Kid|Killzone Kid]]</dt> | <dt class="note">[[User:Killzone Kid|Killzone Kid]]</dt> | ||
<dd class="note">If you want to make empty string with [[str]] that doesn't have any quotation marks, but is still a [[String]] you can use [[text]]: | <dd class="note">If you want to make empty string with [[str]] that doesn't have any quotation marks, but is still a [[String]] you can use [[text]]: | ||
< | <sqf>str ""; // "" | ||
count str ""; // 2 | count str ""; // 2 | ||
str | str text ""; // | ||
count str text ""; // 0</ | count str text ""; // 0</sqf> | ||
</dd> | </dd> | ||
Line 81: | Line 86: | ||
<dd class="note"> | <dd class="note"> | ||
Be careful when using [[str]] on arrays and you are used to putting a ''whitespace'' behind every comma: | Be careful when using [[str]] on arrays and you are used to putting a ''whitespace'' behind every comma: | ||
< | <sqf>str [0, 0, 0] == "[0, 0, 0]"; // false</sqf> | ||
</dd> | </dd> | ||
</dl> | </dl> |
Revision as of 14:59, 22 May 2022
Description
- Description:
- Converts any value into a string by placing " and " around the argument. When used on object, object debug name is returned.
Since Arma 3 v1.64 this command will correctly escape all " inside a string: - Groups:
- Strings
Syntax
Examples
- Example 1:
- Example 2:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on September 29, 2009 - 20:17 (UTC)
- Sbsmac
- When applied to a unit, this returns the variable name that was assigned to the unit in the editor. For example, if you have created a playable unit with the name 'thePlayer' then you can use 'str player' to return "thePlayer";
- Posted on December 5, 2014 - 20:21 (UTC)
- DreadedEntity
- If you try to count string, the added quotations marks are valid characters and will be counted.
- Posted on July 15, 2017 - 09:59 (UTC)
- Killzone Kid
- If you want to make empty string with str that doesn't have any quotation marks, but is still a String you can use text:
- Posted on February 16, 2021 - 20:59 (UTC)
- R3vo
-
Be careful when using str on arrays and you are used to putting a whitespace behind every comma:
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Strings