|
Arma Reforger Script API
|
Base class for displaying interactions in the UI. More...
Public Member Functions | |
| void | OnActionStart (IEntity pUser, BaseUserAction pPerformedAction) |
| Override to handle what should happen when an action is performed. | |
| void | OnActionProgress (IEntity pUser, BaseUserAction pPerformedAction, float fProgress, float fDuration) |
| Override to handle what should happen when action is being "ticked". | |
| void | OnActionFinish (IEntity pUser, BaseUserAction pFinishedAction, ActionFinishReason eFinishReason) |
| Override to handle what should happen when an action ends. | |
| void | ShowDisplay () |
| Override to handle what should happen when display is supposed to show when it was previously closed. | |
| void | HideDisplay () |
| Override to handle what should happen when display is supposed to hide when it was previously shown. | |
| void | SetDisplayData (ActionDisplayData data) |
| Data provided by the interaction handler. | |
Public Member Functions inherited from SCR_InfoDisplayExtended | |
| void | SetEnabled (bool isEnabled) |
| override void | Show (bool show, float speed=UIConstants.FADE_RATE_INSTANT, EAnimationCurve curve=EAnimationCurve.LINEAR) |
| Show/hide InfoDisplay properly, not breaking other systems like AdaptiveOpacity or ConditionalVisibility. | |
Public Member Functions inherited from SCR_InfoDisplay | |
| SCR_InfoDisplayHandler | GetHandler (TypeName handlerType) |
| SCR_InfoDisplayInvoker | GetOnStart () |
| SCR_InfoDisplayInvoker | GetOnStop () |
| IEntity | GetOwnerEntity () |
| Widget | GetContentWidget () |
| string | GetContentWidgetName () |
| void | SetRootWidget (notnull Widget root) |
| void | SetContentWidget (notnull Widget content) |
| bool | IsShown () |
| Widget | GetRootWidget () |
| bool | GetDimensions (out float width, out float height, bool addSafezones=true) |
| Get width and height of the InfoDisplay element, optionally with safezones adjustments. | |
| bool | GetAnchorPosition (out float x, out float y, EWidgetAnchor anchor=EWidgetAnchor.TOPLEFT, bool addSafezones=true) |
| Get width and height of the InfoDisplay element, optionally with safezones adjustments. | |
| void | RegisterToHudManager () |
Public Member Functions inherited from GroupInfoDisplay | |
| proto external int | GetInfoDisplays (out notnull array< BaseInfoDisplay > outInfoDisplays) |
Public Member Functions inherited from BaseInfoDisplay | |
| proto external GenericComponent | FindComponentInParentContainer (TypeName typeName) |
Base class for displaying interactions in the UI.
| void SCR_BaseInteractionDisplay.HideDisplay | ( | ) |
Override to handle what should happen when display is supposed to hide when it was previously shown.
Implemented in SCR_ActionMenuInteractionDisplay.
| void SCR_BaseInteractionDisplay.OnActionFinish | ( | IEntity | pUser, |
| BaseUserAction | pFinishedAction, | ||
| ActionFinishReason | eFinishReason ) |
Override to handle what should happen when an action ends.
Optional method.
| pUser | The entity which stopped performing this action |
| pFinishedAction | The action that was performed |
| eFinishReason | The reason for why this action ended |
Implemented in SCR_ActionMenuInteractionDisplay.
| void SCR_BaseInteractionDisplay.OnActionProgress | ( | IEntity | pUser, |
| BaseUserAction | pPerformedAction, | ||
| float | fProgress, | ||
| float | fDuration ) |
Override to handle what should happen when action is being "ticked".
Optional method.
| pUser | The entity which started performing this action |
| pPerformedAction | The action that is being performed |
| fProgress | The progress of the action in seconds |
| fDuration | The duration of the action in seconds |
Implemented in SCR_ActionMenuInteractionDisplay.
| void SCR_BaseInteractionDisplay.OnActionStart | ( | IEntity | pUser, |
| BaseUserAction | pPerformedAction ) |
Override to handle what should happen when an action is performed.
Optional method.
| pUser | The entity which started performing this action |
| pPerformedAction | The action that was performed |
Implemented in SCR_ActionMenuInteractionDisplay.
| void SCR_BaseInteractionDisplay.SetDisplayData | ( | ActionDisplayData | data | ) |
Data provided by the interaction handler.
Implemented in SCR_ActionMenuInteractionDisplay.
| void SCR_BaseInteractionDisplay.ShowDisplay | ( | ) |
Override to handle what should happen when display is supposed to show when it was previously closed.
Implemented in SCR_ActionMenuInteractionDisplay.