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Arma Reforger Script API
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Public Member Functions | |
| override void | OnActionStart (IEntity pUser, BaseUserAction pPerformedAction) |
| Called when action starts being performed. | |
| override void | OnActionProgress (IEntity pUser, BaseUserAction pPerformedAction, float fProgress, float fDuration) |
| Called when action is being performed. | |
| override void | OnActionFinish (IEntity pUser, BaseUserAction pFinishedAction, ActionFinishReason eFinishReason) |
| Called when an action is finished. | |
| override void | DisplayUpdate (IEntity owner, float timeSlice) |
| override void | DisplayStartDraw (IEntity owner) |
| override void | DisplayStopDraw (IEntity owner) |
| override void | ShowDisplay () |
| Called when display was hidden and is supposed to be shown. Called before first ShowActionsDisplay call. | |
| override void | HideDisplay () |
| Called when display was open and is supposed to hide. Called after last ShowActionsDisplay call. | |
| override void | SetDisplayData (ActionDisplayData data) |
| Data provided by the interaction handler. | |
| void | ForceUpdateUI () |
| Allows for external functions to request a UI update. | |
| void | ~SCR_ActionMenuInteractionDisplay () |
Public Member Functions inherited from SCR_InfoDisplayExtended | |
| void | SetEnabled (bool isEnabled) |
| override void | Show (bool show, float speed=UIConstants.FADE_RATE_INSTANT, EAnimationCurve curve=EAnimationCurve.LINEAR) |
| Show/hide InfoDisplay properly, not breaking other systems like AdaptiveOpacity or ConditionalVisibility. | |
Public Member Functions inherited from SCR_InfoDisplay | |
| SCR_InfoDisplayHandler | GetHandler (TypeName handlerType) |
| SCR_InfoDisplayInvoker | GetOnStart () |
| SCR_InfoDisplayInvoker | GetOnStop () |
| IEntity | GetOwnerEntity () |
| Widget | GetContentWidget () |
| string | GetContentWidgetName () |
| void | SetRootWidget (notnull Widget root) |
| void | SetContentWidget (notnull Widget content) |
| bool | IsShown () |
| Widget | GetRootWidget () |
| bool | GetDimensions (out float width, out float height, bool addSafezones=true) |
| Get width and height of the InfoDisplay element, optionally with safezones adjustments. | |
| bool | GetAnchorPosition (out float x, out float y, EWidgetAnchor anchor=EWidgetAnchor.TOPLEFT, bool addSafezones=true) |
| Get width and height of the InfoDisplay element, optionally with safezones adjustments. | |
| void | RegisterToHudManager () |
Public Member Functions inherited from GroupInfoDisplay | |
| proto external int | GetInfoDisplays (out notnull array< BaseInfoDisplay > outInfoDisplays) |
Public Member Functions inherited from BaseInfoDisplay | |
| proto external GenericComponent | FindComponentInParentContainer (TypeName typeName) |
Public Attributes | |
| ResourceName | m_sElementLayout |
| ResourceName | m_sSnackBarLayout |
Public Attributes inherited from SCR_InfoDisplay | |
| ResourceName | m_LayoutPath |
| EHudLayers | m_eLayer |
| int | m_iOverrideZOrder |
Protected Member Functions | |
| void | Create () |
| Creates and initializes root widget to be slotted with actions. | |
| void | Destroy () |
| bool | Update (ActionsTuple actionsData, BaseUserAction selectedAction, UserActionContext currentContext, float fTimeSlice) |
| bool | UpdateAnimateActions (ActionsTuple actionsData, BaseUserAction selectedAction, UserActionContext currentContext, bool isSingleAction, float fTimeSlice) |
| bool | UpdateDisplayActions (ActionsTuple actionsData, BaseUserAction selectedAction, UserActionContext currentContext, int actionsCount) |
| void | SetPaggingEffect (int currentAction, bool scrollingDown) |
| Itterates through all shown actions and applies the correct padding & opacity. | |
| bool | GetSafeZone (vector worldPosition, vector screenPosition, vector min01, vector max01, out vector clampedPosition) |
| void | SetPosition (vector worldPosition) |
| void | SetScroll (int currentScroll, float timeSlice=0) |
| void | RunExpandTimer (float fTimeSlice) |
| void | RunExpandedTimer (float fTimeSlice) |
| void | Expand () |
| void | Collapse () |
| float | GetButtonFadeInSpeed () |
| void | CompareNewDateWithOld (ActionDisplayData data) |
| Hackfix: We are trying to find clues if we need to update the UI based on the acton data. | |
Protected Member Functions inherited from SCR_InfoDisplayExtended | |
| bool | DisplayStartDrawInit (IEntity owner) |
| void | DisplayInit (IEntity owner) |
| void | DisplayControlledEntityChanged (IEntity from, IEntity to) |
| void | DisplayConsciousnessChanged (bool conscious, bool init=false) |
| void | DisplayOnSuspended () |
| Called when GUI is temporarily suspended due to visibility flags; e.g. GM entered and GUI marked as not to show in GM. | |
| void | DisplayOnResumed () |
| void | InitializeInterfaceSettings () |
| void | OnSettingsChanged () |
Protected Member Functions inherited from SCR_InfoDisplay | |
| void | OnShownFinished (Widget w, float targetOpacity, WidgetAnimationOpacity anim=null) |
| void | AdaptiveOpacity_Update (float opacity, float sceneBrightness, bool init=false) |
Static Protected Attributes | |
| const float | ANCHOR_X = 0.48 |
| const float | ANCHOR_Y = 0.94 |
| const float | SAFEZONE_PADDING = 15.0 |
| const float | WIDGET_DEFAULT_OPACITY = 1.0 |
| const float | WIDGET_HIDDEN_OPACITY = 0.75 |
| const vector | SCREEN_POS_MIN = "0.15 0.15 0" |
| const vector | SCREEN_POS_MAX = "0.85 0.85 0" |
| const string | SETTING_HINT_ACTION = "m_bShowInteractionHint" |
| void SCR_ActionMenuInteractionDisplay.~SCR_ActionMenuInteractionDisplay | ( | ) |
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Hackfix: We are trying to find clues if we need to update the UI based on the acton data.
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Creates and initializes root widget to be slotted with actions.
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| override void SCR_ActionMenuInteractionDisplay.DisplayStartDraw | ( | IEntity | owner | ) |
Implements SCR_InfoDisplayExtended.
| override void SCR_ActionMenuInteractionDisplay.DisplayStopDraw | ( | IEntity | owner | ) |
Implements SCR_InfoDisplayExtended.
| override void SCR_ActionMenuInteractionDisplay.DisplayUpdate | ( | IEntity | owner, |
| float | timeSlice ) |
Implements SCR_InfoDisplayExtended.
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| void SCR_ActionMenuInteractionDisplay.ForceUpdateUI | ( | ) |
Allows for external functions to request a UI update.
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| override void SCR_ActionMenuInteractionDisplay.HideDisplay | ( | ) |
Called when display was open and is supposed to hide. Called after last ShowActionsDisplay call.
Implements SCR_BaseInteractionDisplay.
| override void SCR_ActionMenuInteractionDisplay.OnActionFinish | ( | IEntity | pUser, |
| BaseUserAction | pFinishedAction, | ||
| ActionFinishReason | eFinishReason ) |
Called when an action is finished.
Implements SCR_BaseInteractionDisplay.
| override void SCR_ActionMenuInteractionDisplay.OnActionProgress | ( | IEntity | pUser, |
| BaseUserAction | pPerformedAction, | ||
| float | fProgress, | ||
| float | fDuration ) |
Called when action is being performed.
Implements SCR_BaseInteractionDisplay.
| override void SCR_ActionMenuInteractionDisplay.OnActionStart | ( | IEntity | pUser, |
| BaseUserAction | pPerformedAction ) |
Called when action starts being performed.
Implements SCR_BaseInteractionDisplay.
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| [in] | fTimeSlice |
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| [in] | fTimeSlice |
| override void SCR_ActionMenuInteractionDisplay.SetDisplayData | ( | ActionDisplayData | data | ) |
Data provided by the interaction handler.
Implements SCR_BaseInteractionDisplay.
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Itterates through all shown actions and applies the correct padding & opacity.
| [in] | int | current action |
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| [in] | worldPosition |
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| [in] | currentScroll | which element in the list are we on |
| [in] | timeSlice | elasped time since the last frame |
| override void SCR_ActionMenuInteractionDisplay.ShowDisplay | ( | ) |
Called when display was hidden and is supposed to be shown. Called before first ShowActionsDisplay call.
Implements SCR_BaseInteractionDisplay.
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Holds all the different cached id with the enum as key.
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| ResourceName SCR_ActionMenuInteractionDisplay.m_sElementLayout |
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| ResourceName SCR_ActionMenuInteractionDisplay.m_sSnackBarLayout |
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