|
RplId | GetParentRplId () |
|
int | GetParentNodeId () |
|
void | PlaceItem () |
|
void | SetPlacementPosition (vector right, vector up, vector forward, vector position, RplId characterRplId) |
| Authority method used to change the position at which item will placed when removed from the inventory.
|
|
override bool | OverridePlacementTransform (IEntity caller, out vector computedTransform[4]) |
| Override final transformation of dropped item, return true in case transformation should be applied.
|
|
void | PlaceItemWithParentChange (RplId newParentRplId, int nodeId=-1) |
| Same as PlaceItem but with params that allow attaching the object to new parent entity.
|
|
void | SetNewParent (RplId parentId=RplId.Invalid(), int nodeId=-1) |
| Method for updating parent when proxy streams in placeable item.
|
|
override void | OnDelete (IEntity owner) |
|
proto external IEntity | GetOwner () |
| Returns Entity owner of current component instance.
|
|
proto external bool | IsLocked () |
| Returns locked state of item (for both user and system locks)
|
|
proto external bool | IsUserLocked () |
|
proto external bool | IsSystemLocked () |
|
proto external InventoryStorageSlot | GetParentSlot () |
|
proto external ItemAttributeCollection | GetAttributes () |
|
proto external void | HideOwner () |
| Hide owner entity.
|
|
proto external void | ShowOwner () |
| Show owner entity.
|
|
proto external void | SetTraceable (bool traceable) |
| Set the entity to be traceable or not.
|
|
proto external void | DisablePhysics () |
| Disable owners physical interactions.
|
|
proto external void | EnablePhysics () |
| Enable owners physical interactions.
|
|
proto external void | ActivateOwner (bool active) |
| Enable/Disable entity active state.
|
|
proto external float | GetAdditionalWeight () |
| Returns the current additional weight.
|
|
proto external void | SetAdditionalWeight (float additionalWeight) |
| IMPORTANT* Could only be called on the master.
|
|
proto external float | GetTotalWeight () |
| Returns the weight + the additional weight.
|
|
proto external float | GetAdditionalVolume () |
| Returns the current additional volume.
|
|
proto external void | SetAdditionalVolume (float additionalVolume) |
| IMPORTANT* Could only be called on the master.
|
|
proto external float | GetTotalVolume () |
| Returns the volume + the additional volume.
|
|
proto external void | PlaceOnGround (IEntity callerEntity=null) |
| IMPORTANT* This function is heavy in performance because of the multiple traces used inside the function.
|
|
proto external bool | IsHiddenInVicnity () |
| returns true if item should be hidden
|
|
proto external UIInfo | GetUIInfo () |
| Returns UI info of this item.
|
|
proto external bool | RequestUserLock (IEntity caller, bool locked) |
| Set external lock on item optional caller is entity that manipulates with item and has inventory manager present (usually character)
|
|
proto external BaseItemAttributeData | FindAttribute (TypeName typeName) |
| Convinience method Finds first occurance of the coresponding attribute data object in owned PrefabData AttributeCollection.
|
|
proto external IEntity | CreatePreviewEntity (BaseWorld world, int camera) |
| Creates preview entity in the provided world.
|
|
void | OnDelete (IEntity owner) |
|
bool | OnTicksOnRemoteProxy () |
|
static ScriptInvokerItemPlaced | GetOnPlacementDoneInvoker () |
|
ref ScriptInvoker< bool > | m_OnLockedStateChangedInvoker = new ScriptInvoker<bool>() |
|
ref ScriptInvoker< InventoryStorageSlot, InventoryStorageSlot > | m_OnParentSlotChangedInvoker = new ScriptInvoker<InventoryStorageSlot, InventoryStorageSlot>() |
|
vector | m_vMat [4] |
|
bool | m_bUseTransform = false |
|
RplId | m_ParentRplId = RplId.Invalid() |
|
RplId | m_PlacingCharacterRplId = RplId.Invalid() |
|
int | m_iParentNodeId |
|
IEntity | m_Parent |
|
IEntity | m_RootParent |
|
static ref ScriptInvokerItemPlaced | s_OnPlacementDoneInvoker |
|