Arma Reforger Script API
Loading...
Searching...
No Matches
SCR_MortarInfo Interface Reference

Handles UI displaying mortar values. More...

Inheritance diagram for SCR_MortarInfo:
SCR_InfoDisplayExtended SCR_InfoDisplay GroupInfoDisplay BaseInfoDisplay

Public Member Functions

override void DisplayStartDraw (IEntity owner)
 
float GetMils ()
 
- Public Member Functions inherited from SCR_InfoDisplayExtended
void SetEnabled (bool isEnabled)
 
override void Show (bool show, float speed=UIConstants.FADE_RATE_INSTANT, EAnimationCurve curve=EAnimationCurve.LINEAR)
 Show/hide InfoDisplay properly, not breaking other systems like AdaptiveOpacity or ConditionalVisibility.
 
- Public Member Functions inherited from SCR_InfoDisplay
SCR_InfoDisplayHandler GetHandler (TypeName handlerType)
 
SCR_InfoDisplayInvoker GetOnStart ()
 
SCR_InfoDisplayInvoker GetOnStop ()
 
IEntity GetOwnerEntity ()
 
Widget GetContentWidget ()
 
string GetContentWidgetName ()
 
void SetRootWidget (notnull Widget root)
 
void SetContentWidget (notnull Widget content)
 
bool IsShown ()
 
Widget GetRootWidget ()
 
bool GetDimensions (out float width, out float height, bool addSafezones=true)
 Get width and height of the InfoDisplay element, optionally with safezones adjustments.
 
bool GetAnchorPosition (out float x, out float y, EWidgetAnchor anchor=EWidgetAnchor.TOPLEFT, bool addSafezones=true)
 Get width and height of the InfoDisplay element, optionally with safezones adjustments.
 
void RegisterToHudManager ()
 
- Public Member Functions inherited from GroupInfoDisplay
proto external int GetInfoDisplays (out notnull array< BaseInfoDisplay > outInfoDisplays)
 
- Public Member Functions inherited from BaseInfoDisplay
proto external GenericComponent FindComponentInParentContainer (TypeName typeName)
 

Protected Attributes

float m_fMils
 
ref SCR_MortarInfoWidgets m_Widgets = new SCR_MortarInfoWidgets()
 
- Protected Attributes inherited from SCR_InfoDisplayExtended
bool m_bIsEnabled
 
string m_sInterfaceSettingName
 
SCR_PlayerController m_PlayerController
 
SCR_CharacterControllerComponent m_CharacterController
 
SCR_CharacterCameraHandlerComponent m_CameraHandler
 
MenuManager m_MenuManager
 
EventHandlerManagerComponent m_EventHandlerManager
 
SCR_EditorManagerEntity m_EditorManager
 
bool m_bAttachedToPlayerController
 
bool m_bInThirdPerson
 
bool m_bInADS
 
bool m_bIsUnconscious
 
bool m_bInPauseMenu
 
bool m_bInEditor
 
bool m_bCanShow
 
bool m_bIsEnabledInSettings = true
 
bool m_bShowInAllCameras = true
 
- Protected Attributes inherited from SCR_InfoDisplay
string m_sParentSlot
 
string m_sContentWidget
 
int m_iContentWidthAdjustment
 
int m_iContentHeightAdjustment
 
string m_sAdaptiveOpacityWidgetName
 
ref array< ref SCR_InfoDisplayHandlerm_aHandlers
 
bool m_bShown
 
Widget m_wRoot
 
Widget m_wContent
 
Widget m_wSlot
 
SCR_HUDManagerComponent m_HUDManager
 
int m_iChildDisplays = 0
 
ref array< BaseInfoDisplaym_aChildDisplays = new array<BaseInfoDisplay>
 
SCR_InfoDisplay m_pParentDisplay
 
bool m_bRegistered = false
 
IEntity m_OwnerEntity
 
ref array< ref SCR_InfoDisplayHandlerm_aUpdatableHandlers = {}
 
ref SCR_InfoDisplayInvoker m_OnStart = new SCR_InfoDisplayInvoker()
 
ref SCR_InfoDisplayInvoker m_OnStop = new SCR_InfoDisplayInvoker()
 

Additional Inherited Members

- Public Attributes inherited from SCR_InfoDisplay
ResourceName m_LayoutPath
 
EHudLayers m_eLayer
 
int m_iOverrideZOrder
 
- Protected Member Functions inherited from SCR_InfoDisplayExtended
bool DisplayStartDrawInit (IEntity owner)
 
void DisplayStopDraw (IEntity owner)
 
void DisplayInit (IEntity owner)
 
void DisplayUpdate (IEntity owner, float timeSlice)
 
void DisplayControlledEntityChanged (IEntity from, IEntity to)
 
void DisplayConsciousnessChanged (bool conscious, bool init=false)
 
void DisplayOnSuspended ()
 Called when GUI is temporarily suspended due to visibility flags; e.g. GM entered and GUI marked as not to show in GM.
 
void DisplayOnResumed ()
 
void InitializeInterfaceSettings ()
 
void OnSettingsChanged ()
 
- Protected Member Functions inherited from SCR_InfoDisplay
void OnShownFinished (Widget w, float targetOpacity, WidgetAnimationOpacity anim=null)
 
void AdaptiveOpacity_Update (float opacity, float sceneBrightness, bool init=false)
 

Detailed Description

Handles UI displaying mortar values.

  • azimuth, elevation, range

Member Function Documentation

◆ DisplayStartDraw()

override void SCR_MortarInfo.DisplayStartDraw ( IEntity owner)

◆ GetMils()

float SCR_MortarInfo.GetMils ( )

Member Data Documentation

◆ m_fMils

float SCR_MortarInfo.m_fMils
protected

◆ m_Widgets

ref SCR_MortarInfoWidgets SCR_MortarInfo.m_Widgets = new SCR_MortarInfoWidgets()
protected

The documentation for this interface was generated from the following file: