Arma Reforger Script API
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Public Member Functions | |
override void | SetFastInit (bool enabled) |
override bool | GetFastInit () |
override void | SetWaypointHoldingTime (float time) |
override float | GetWaypointHoldingTime () |
override void | SetWaypointCompletionRadius (float radius) |
override float | GetWaypointCompletionRadius () |
override void | SetWaypointCompletionType (EAIWaypointCompletionType type) |
override EAIWaypointCompletionType | GetWaypointCompletionType () |
override void | SetWaypointPriorityLevel (float priority) |
override float | GetWaypointPriorityLevel () |
override void | SetWaypointPrefab (ResourceName prefab) |
override ResourceName | GetWaypointPrefab () |
Public Member Functions inherited from SCR_ScenarioFrameworkWaypointTimedDefend | |
override void | SetupWaypoint (IEntity waypointEntity) |
void | SetFastInit (bool enabled) |
bool | GetFastInit () |
override void | SetupWaypoint (IEntity waypointEntity) |
void | SetWaypointHoldingTime (float time) |
float | GetWaypointHoldingTime () |
override void | SetupWaypoint (IEntity waypointEntity) |
void | SetWaypointPriorityLevel (float priority) |
float | GetWaypointPriorityLevel () |
void | SetupWaypoint (IEntity waypointEntity) |
void | SetWaypointCompletionRadius (float radius) |
float | GetWaypointCompletionRadius () |
void | SetWaypointCompletionType (EAIWaypointCompletionType type) |
EAIWaypointCompletionType | GetWaypointCompletionType () |
void | SetWaypointPrefab (ResourceName prefab) |
ResourceName | GetWaypointPrefab () |
Public Attributes | |
float | m_fCompletionRadius |
ResourceName | m_sWaypointPrefab |
EAIWaypointCompletionType | m_eAIWaypointCompletionType |
float | m_fPriorityLevel |
float | m_fHoldingTime |
bool | m_bFastInit |
Public Attributes inherited from SCR_ScenarioFrameworkWaypointTimedDefend | |
bool | m_bClearDefaultDefendPresets |
ref array< ref SCR_DefendWaypointPreset > | m_aDefendPresets |
Public Attributes inherited from SCR_ScenarioFrameworkWaypoint | |
SCR_ScenarioFrameworkLayerBase | m_SlotWaypoint |
Getters and Setters in this class (And similar that inherit) are set in a way to allow for different default values for attributes of child classes. | |
override bool SCR_ScenarioFrameworkWaypointDefendLargeCO.GetFastInit | ( | ) |
Implements SCR_ScenarioFrameworkWaypointTimedDefend.
override float SCR_ScenarioFrameworkWaypointDefendLargeCO.GetWaypointCompletionRadius | ( | ) |
Implements SCR_ScenarioFrameworkWaypoint.
override EAIWaypointCompletionType SCR_ScenarioFrameworkWaypointDefendLargeCO.GetWaypointCompletionType | ( | ) |
Implements SCR_ScenarioFrameworkWaypoint.
override float SCR_ScenarioFrameworkWaypointDefendLargeCO.GetWaypointHoldingTime | ( | ) |
Implements SCR_ScenarioFrameworkWaypointTimed.
override ResourceName SCR_ScenarioFrameworkWaypointDefendLargeCO.GetWaypointPrefab | ( | ) |
Implements SCR_ScenarioFrameworkWaypoint.
override float SCR_ScenarioFrameworkWaypointDefendLargeCO.GetWaypointPriorityLevel | ( | ) |
Implements SCR_ScenarioFrameworkWaypointScripted.
override void SCR_ScenarioFrameworkWaypointDefendLargeCO.SetFastInit | ( | bool | enabled | ) |
[in] | enabled |
Implements SCR_ScenarioFrameworkWaypointTimedDefend.
override void SCR_ScenarioFrameworkWaypointDefendLargeCO.SetWaypointCompletionRadius | ( | float | radius | ) |
[in] | radius |
Implements SCR_ScenarioFrameworkWaypoint.
override void SCR_ScenarioFrameworkWaypointDefendLargeCO.SetWaypointCompletionType | ( | EAIWaypointCompletionType | type | ) |
[in] | type |
Implements SCR_ScenarioFrameworkWaypoint.
override void SCR_ScenarioFrameworkWaypointDefendLargeCO.SetWaypointHoldingTime | ( | float | time | ) |
[in] | time |
Implements SCR_ScenarioFrameworkWaypointTimed.
override void SCR_ScenarioFrameworkWaypointDefendLargeCO.SetWaypointPrefab | ( | ResourceName | prefab | ) |
[in] | prefab |
Implements SCR_ScenarioFrameworkWaypoint.
override void SCR_ScenarioFrameworkWaypointDefendLargeCO.SetWaypointPriorityLevel | ( | float | priority | ) |
[in] | priority |
Implements SCR_ScenarioFrameworkWaypointScripted.
bool SCR_ScenarioFrameworkWaypointDefendLargeCO.m_bFastInit |
EAIWaypointCompletionType SCR_ScenarioFrameworkWaypointDefendLargeCO.m_eAIWaypointCompletionType |
float SCR_ScenarioFrameworkWaypointDefendLargeCO.m_fCompletionRadius |
float SCR_ScenarioFrameworkWaypointDefendLargeCO.m_fHoldingTime |
float SCR_ScenarioFrameworkWaypointDefendLargeCO.m_fPriorityLevel |
ResourceName SCR_ScenarioFrameworkWaypointDefendLargeCO.m_sWaypointPrefab |