Arma Reforger Script API
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Public Member Functions | List of all members
SCR_ScenarioFrameworkWaypointTimed Interface Reference
Inheritance diagram for SCR_ScenarioFrameworkWaypointTimed:
[legend]

Public Member Functions

override void SetupWaypoint (IEntity waypointEntity)
 
void SetWaypointHoldingTime (float time)
 
float GetWaypointHoldingTime ()
 
- Public Member Functions inherited from SCR_ScenarioFrameworkWaypointScripted
override void SetupWaypoint (IEntity waypointEntity)
 
void SetWaypointPriorityLevel (float priority)
 
float GetWaypointPriorityLevel ()
 
- Public Member Functions inherited from SCR_ScenarioFrameworkWaypoint
void SetupWaypoint (IEntity waypointEntity)
 
void SetWaypointCompletionRadius (float radius)
 
float GetWaypointCompletionRadius ()
 
void SetWaypointCompletionType (EAIWaypointCompletionType type)
 
EAIWaypointCompletionType GetWaypointCompletionType ()
 
void SetWaypointPrefab (ResourceName prefab)
 
ResourceName GetWaypointPrefab ()
 

Additional Inherited Members

- Public Attributes inherited from SCR_ScenarioFrameworkWaypoint
SCR_ScenarioFrameworkLayerBase m_SlotWaypoint
 Getters and Setters in this class (And similar that inherit) are set in a way to allow for different default values for attributes of child classes.
 

Member Function Documentation

◆ GetWaypointHoldingTime()

float SCR_ScenarioFrameworkWaypointTimed.GetWaypointHoldingTime ( )

◆ SetupWaypoint()

override void SCR_ScenarioFrameworkWaypointTimed.SetupWaypoint ( IEntity  waypointEntity)
Parameters
[in]waypointEntity

Implements SCR_ScenarioFrameworkWaypointScripted.

Implemented in SCR_ScenarioFrameworkWaypointTimedDefend.

◆ SetWaypointHoldingTime()

void SCR_ScenarioFrameworkWaypointTimed.SetWaypointHoldingTime ( float  time)

The documentation for this interface was generated from the following file: