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Arma Reforger Script API
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Public Member Functions | |
| override void | SetupWaypoint (IEntity waypointEntity) |
| void | SetWaypointHoldingTime (float time) |
| float | GetWaypointHoldingTime () |
Public Member Functions inherited from SCR_ScenarioFrameworkWaypointScripted | |
| void | SCR_ScenarioFrameworkWaypointScripted () |
| void | SetWaypointPriorityLevel (float priority) |
| float | GetWaypointPriorityLevel () |
Public Member Functions inherited from SCR_ScenarioFrameworkWaypoint | |
| void | SetWaypointCompletionRadius (float radius) |
| float | GetWaypointCompletionRadius () |
| void | SetWaypointCompletionType (EAIWaypointCompletionType type) |
| EAIWaypointCompletionType | GetWaypointCompletionType () |
| void | SetWaypointPrefab (ResourceName prefab) |
| ResourceName | GetWaypointPrefab () |
Additional Inherited Members | |
Public Attributes inherited from SCR_ScenarioFrameworkWaypoint | |
| SCR_ScenarioFrameworkLayerBase | m_SlotWaypoint |
| Getters and Setters in this class (And similar that inherit) are set in a way to allow for different default values for attributes of child classes. | |
Protected Attributes inherited from SCR_ScenarioFrameworkWaypointScripted | |
| ref array< ref SCR_AISettingBase > | m_aSettings |
| float SCR_ScenarioFrameworkWaypointTimed.GetWaypointHoldingTime | ( | ) |
Implemented in SCR_ScenarioFrameworkWaypointDefend, SCR_ScenarioFrameworkWaypointDefendCP, SCR_ScenarioFrameworkWaypointDefendHierarchy, SCR_ScenarioFrameworkWaypointDefendLarge, SCR_ScenarioFrameworkWaypointDefendLargeCO, SCR_ScenarioFrameworkWaypointLoiterCO, SCR_ScenarioFrameworkWaypointScout, SCR_ScenarioFrameworkWaypointSearchAndDestroy, SCR_ScenarioFrameworkWaypointSuppress, and SCR_ScenarioFrameworkWaypointWait.
| override void SCR_ScenarioFrameworkWaypointTimed.SetupWaypoint | ( | IEntity | waypointEntity | ) |
| [in] | waypointEntity |
Implements SCR_ScenarioFrameworkWaypointScripted.
Implemented in SCR_ScenarioFrameworkWaypointSuppress, and SCR_ScenarioFrameworkWaypointTimedDefend.
| void SCR_ScenarioFrameworkWaypointTimed.SetWaypointHoldingTime | ( | float | time | ) |
| [in] | time |
Implemented in SCR_ScenarioFrameworkWaypointDefend, SCR_ScenarioFrameworkWaypointDefendCP, SCR_ScenarioFrameworkWaypointDefendHierarchy, SCR_ScenarioFrameworkWaypointDefendLarge, SCR_ScenarioFrameworkWaypointDefendLargeCO, SCR_ScenarioFrameworkWaypointLoiterCO, SCR_ScenarioFrameworkWaypointScout, SCR_ScenarioFrameworkWaypointSearchAndDestroy, SCR_ScenarioFrameworkWaypointSuppress, and SCR_ScenarioFrameworkWaypointWait.