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override void | OnRepeat () |
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override void | OnMenuUpdate (float timeSlice) |
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override bool | OnFocus (Widget w, int x, int y) |
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override void | HandlerAttachedScripted (Widget w) |
| Event called when subcomponent is initialized.
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override void | HandlerDeattached (Widget w) |
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bool | IsUnderCursor () |
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void | MarkForRefresh () |
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override bool | OnMouseEnter (Widget w, int x, int y) |
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override bool | OnMouseLeave (Widget w, Widget enterW, int x, int y) |
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override void | HandlerAttachedScripted (Widget w) |
| Event called when subcomponent is initialized.
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override void | HandlerAttached (Widget w) |
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override void | HandlerAttachedScripted (Widget w) |
| Event called when subcomponent is initialized.
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override void | HandlerDeattached (Widget w) |
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const int | CANCEL_CLICK_MAX_DIS = 5 |
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const int | CANCEL_CLICK_MAX_TIME = 500 |
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Widget | CreateItem (SCR_EditableEntityComponent entity) |
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void | Clear () |
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void | OnChanged (EEditableEntityState state, set< SCR_EditableEntityComponent > entitiesInsert, set< SCR_EditableEntityComponent > entitiesRemove) |
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void | OnEditorSetSelection () |
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void | OnTypeTab (SCR_TabViewComponent tabView, SCR_TabViewContent tabContent, int index) |
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override void | ShowEntries (Widget contentWidget, int indexStart, int indexEnd) |
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override bool | IsUnique () |
| Is the component to exist only in one instance? If so, it will be registered in the list of components and can be searched for.
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override void | SetToolbarVisible (bool show) |
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override void | Refresh () |
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override void | CopyPage (SCR_DialogEditorUIComponent linkedComponent) |
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bool | CreateItem (out Widget itemWidget, out SCR_BaseToolbarItemEditorUIComponent toolbarItem) |
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void | DeleteAllItems () |
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void | SetToolbarVisible (bool show) |
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void | ShowEntries (Widget contentWidget, int indexStart, int indexEnd) |
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void | Refresh () |
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void | OnPageChanged (int page) |
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void | CopyPage (SCR_DialogEditorUIComponent linkedComponent) |
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override bool | CanOpenDialog () |
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override void | OnDialogOpened (SCR_DialogEditorUIComponent linkedComponent) |
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override void | OnDialogClosed (SCR_DialogEditorUIComponent linkedComponent) |
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void | AllowFocus (Widget w) |
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void | FocusWidget (Widget w) |
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void | SetLinkedWidgetVisibility (bool show) |
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void | OnInput (float value, EActionTrigger reason) |
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void | OnRepeat () |
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bool | CanOpenDialog () |
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void | CloseDialog () |
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void | OnInputDeviceIsGamepad (bool isGamepad) |
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void | OnMenuUpdate (float timeSlice) |
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void | OnDialogOpened (SCR_DialogEditorUIComponent linkedComponent) |
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void | OnDialogClosed (SCR_DialogEditorUIComponent linkedComponent) |
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vector | OnCancelDown () |
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bool | OnCancelUp () |
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void | OnCancelExpired () |
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bool | IsUnique () |
| Is the component to exist only in one instance? If so, it will be registered in the list of components and can be searched for.
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EEditableEntityType | m_Type |
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ref array< EEditableEntityType > | m_aTypeBlackList |
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EEditableEntityState | m_State |
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ref array< ref SCR_EntityToolbarStateOffset > | m_aStateOffsets |
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EEditableEntityFlag | m_FlagsBlacklist |
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bool | m_bOnlyDirectChildren |
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ref array< EEditableEntityType > | m_aTypeOrder |
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string | m_sTypeTabsWidgetName |
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ref array< ref SCR_EntityToolbarTypeList > | m_aEntityTypeTabs |
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bool | m_bHasTabs |
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bool | m_bHasEntities |
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ref SCR_SortedArray< SCR_EditableEntityComponent > | m_Entities = new SCR_SortedArray<SCR_EditableEntityComponent>() |
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ref map< SCR_EditableEntityComponent, Widget > | m_ItemsMap = new map<SCR_EditableEntityComponent, Widget>() |
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SCR_HoverEditableEntityFilter | m_HoverFilter |
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SCR_EditableEntityComponent | m_HoverEntity |
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SCR_EditableEntityComponent | m_RepeatEntity |
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SCR_EditableEntitySlotManagerUIComponent | m_SlotManager |
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SCR_LayersEditorComponent | m_LayersManager |
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SCR_TabViewComponent | m_TabView |
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int | m_iTab |
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ResourceName | m_ItemLayout |
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int | m_iHideParentIndexWhenEmpty |
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string | m_sEmptyWidgetName |
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string | m_sItemsWidgetName |
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SCR_ExternalPaginationUIComponent | m_Pagination |
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Widget | m_ItemsWidget |
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Widget | m_HideWidget |
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int | m_iFirstShownIndex |
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int | m_iFocusedIndex |
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int | m_iItemsCount |
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int | m_iPage |
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bool | m_bIsUnderCursor |
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string | m_sToggleActionName |
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string | m_sRepeatActionName |
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ChimeraMenuPreset | m_DialogPreset |
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int | m_iHideLinkedIndex |
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bool | m_bIsInDialog |
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bool | m_CanCloseWithToggleAction = true |
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EditorMenuBase | m_EditorMenu |
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SCR_DialogEditorUIComponent | m_LinkedComponent |
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vector | m_vClickPosCancel |
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static const int | EMPTY_Z_ORDER = int.MAX |
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