|
override void | DisplayStartDraw (IEntity owner) |
|
void | ShowSubtitle (string text) |
|
void | SetEnabled (bool isEnabled) |
|
override void | Show (bool show, float speed=UIConstants.FADE_RATE_INSTANT, EAnimationCurve curve=EAnimationCurve.LINEAR) |
| Show/hide InfoDisplay properly, not breaking other systems like AdaptiveOpacity or ConditionalVisibility.
|
|
SCR_InfoDisplayHandler | GetHandler (TypeName handlerType) |
|
SCR_InfoDisplayInvoker | GetOnStart () |
|
SCR_InfoDisplayInvoker | GetOnStop () |
|
IEntity | GetOwnerEntity () |
|
Widget | GetContentWidget () |
|
string | GetContentWidgetName () |
|
void | SetRootWidget (notnull Widget root) |
|
void | SetContentWidget (notnull Widget content) |
|
bool | IsShown () |
|
Widget | GetRootWidget () |
|
bool | GetDimensions (out float width, out float height, bool addSafezones=true) |
| Get width and height of the InfoDisplay element, optionally with safezones adjustments.
|
|
bool | GetAnchorPosition (out float x, out float y, EWidgetAnchor anchor=EWidgetAnchor.TOPLEFT, bool addSafezones=true) |
| Get width and height of the InfoDisplay element, optionally with safezones adjustments.
|
|
void | RegisterToHudManager () |
|
proto external int | GetInfoDisplays (out notnull array< BaseInfoDisplay > outInfoDisplays) |
|
proto external GenericComponent | FindComponentInParentContainer (TypeName typeName) |
|
◆ DisplayStartDraw()
override void SCR_VoiceoverSubtitles.DisplayStartDraw |
( |
IEntity | owner | ) |
|
◆ GetLingerDuration()
static float SCR_VoiceoverSubtitles.GetLingerDuration |
( |
| ) |
|
|
static |
◆ SetLingerDuration()
static void SCR_VoiceoverSubtitles.SetLingerDuration |
( |
float | duration | ) |
|
|
static |
How long should subtitles stay visible after the sound ended (seconds)
◆ ShowSubtitle()
void SCR_VoiceoverSubtitles.ShowSubtitle |
( |
string | text | ) |
|
◆ m_wSubtitle
RichTextWidget SCR_VoiceoverSubtitles.m_wSubtitle |
|
protected |
◆ s_fLingerDuration
float SCR_VoiceoverSubtitles.s_fLingerDuration |
|
staticprotected |
The documentation for this interface was generated from the following file:
- Game/UI/HUD/SCR_VoiceoverSubtitles.c