createMarkerLocal

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Introduced in Armed Assault version 1.04Effects of this scripting command are not broadcasted over the network and remain local to the client the command is executed on

Click on the images for descriptions

Introduced in

Game:
Armed Assault
Version:
1.04

Description

Description:
Creates a new marker at the given position. The marker name has to be unique.

Syntax

Syntax:
String = createMarkerLocal [name, position]
Parameters:
[name, position]: Array
name: String
position: Array - format Position
Return Value:
String

Examples

Example 1:
_marker= createMarkerLocal [Marker1, position player ]

Additional Information

Multiplayer:
createMarkerLocal is local, so it should be used along with the other local commands
See also:
setMarkerBrushLocal, setMarkerColorLocal, setMarkerDirLocal, setMarkerPosLocal, setMarkerShapeLocal, setMarkerSizeLocal, setMarkerTextLocal, setMarkerTypeLocal, deleteMarkerLocal

Notes

Notes


Only post proven facts here. Use the talk page or the forums for discussions.

Notes

To create a marker you need to define at least the following three settings:

_markerstr = createMarkerLocal["markername",[_Xpos,_Ypos]]
_markerstr setMarkerShapeLocal "ICON"
"markername" setMarkerTypeLocal "DOT"

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