Text scripting for those of you who prefer to type out their script instead of building it in visual scripting, and allows you to create the script for your logics and entities right in the text editor.
Every game logic and entity in your scene can have one or multiple scripts assigned. You can find this option in the object properties window, once you enable the text scripting in the game settings.
Visit to scripting.ylands.com learn about all available instructions.
Ylands - Editor
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Editor
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Animated objects,
Custom UI,
Entity welding,
Game export,
Game ID,
Monetization,
MIDI music,
Optimizations,
Common Problems,
FAQ
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Script
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Introduction,
Conventions,
Client script,
Text scripting,
Custom controls,
Custom controller,
Storage Data,
Game set,
Leaderboards,
Matchmaking,
Map markers
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Game logic
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AI Behaviour,
Ask Player,
Controller,
Custom Camera,
Custom Controls,
Custom HUD,
Custom Window,
Data Set,
Dialogue,
Entity Label,
Entity Storage,
Entity Template,
Environment,
Event Listener,
Game Logic Label,
Game Logic Storage,
Game Logic Template,
Global Storage,
Group Template,
Image Library,
Impassable Barrier,
Light,
Melee Attack Effect,
Particle Effect,
Particle Template,
Path,
Play Area,
Player Role,
Player Team,
Position Animator,
Post Process,
Reference Point,
Resource,
Rotation Animator,
Script Module,
Skill,
Sound Effect,
Spawn Point,
Time Trigger,
Transaction,
Trigger Zone,
Voice Chat Channel,
Water Volume
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Script tiles
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Game,
Entities,
Game Logic,
Logic,
Loops,
Instructions,
Number,
Vector,
Color,
String,
Array
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Misc
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WIKI FAQ
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