Text scripting introduction – Ylands

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Text scripting for those of you who prefer to type out their script instead of building it in visual scripting, and allows you to create the script for your logics and entities right in the text editor.

Every game logic and entity in your scene can have one or multiple scripts assigned. You can find this option in the object properties window, once you enable the text scripting in the game settings.


Visit to scripting.ylands.com learn about all available instructions.