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| Extracts [[localize]]d text from config entry. To obtain the translation key itself, see [[getTextRaw]]. |DESCRIPTION= | | Extracts [[localize]]d text from config entry if entry is subject to [[localize | localization]], otherwise returns text value. To obtain the translation key itself, see [[getTextRaw]]. |DESCRIPTION= | ||
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|p1 = config: [[Config]] | |p1 = config: [[Config]] | ||
| [[String]] - | | [[String]] - text value |RETURNVALUE= | ||
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|x1 = <code>_text = [[getText]] ([[configFile]] [[gtgt|>>]] "CfgVehicles" [[gtgt|>>]] "Thing" [[gtgt|>>]] "icon");</code> | |x1 = <code>_text = [[getText]] ([[configFile]] [[gtgt|>>]] "CfgVehicles" [[gtgt|>>]] "Thing" [[gtgt|>>]] "icon"); | ||
// Returns: "Get in %1 as Driver"</code> | |||
| [[configFile]], [[config/name]], [[configName]], [[count]], [[getArray]], [[getNumber]], [[inheritsFrom]], [[isArray]], [[isClass]], [[isNumber]], [[isText]], [[select]], [[getTextRaw]] |SEEALSO= | | [[configFile]], [[config/name]], [[configName]], [[count]], [[getArray]], [[getNumber]], [[inheritsFrom]], [[isArray]], [[isClass]], [[isNumber]], [[isText]], [[select]], [[getTextRaw]] |SEEALSO= |
Revision as of 10:13, 20 August 2020
Description
- Description:
- Extracts localized text from config entry if entry is subject to localization, otherwise returns text value. To obtain the translation key itself, see getTextRaw.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_text = getText (configFile >> "CfgVehicles" >> "Thing" >> "icon"); // Returns: "Get in %1 as Driver"
Additional Information
- See also:
- configFileconfig/nameconfigNamecountgetArraygetNumberinheritsFromisArrayisClassisNumberisTextselectgetTextRaw
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on Mar 28, 2014 - 07:52
- ffur2007slx2_5
-
(ArmA3 1.14) It's recommended to use BIS_fnc_GetCfgData or BIS_fnc_returnConfigEntry to get variable cfg data rather than conditioning via isNumber, isText, isArray, getNumber, getText and getArray combination.
Traditional workaround:_cfg = configFile >> "CfgVehicles" >> _SomeAddonClassName >> "DestructionEffects" >> "Smoke1" >> "type" switch ( true ) do { case (isNumber _cfg): {getNumber _cfg}; case (isText _cfg): {getText _cfg}; case (isArray _cfg): {getArray _cfg;}; default { nil }; };
Recommended workaround:(configFile >> "CfgVehicles" >> _SomeAddonClassName >> "DestructionEffects" >> "Smoke1" >> "type") call BIS_fnc_GetCfgData;
To return default value once entry was not found, we can use BIS_fnc_returnConfigEntry instead of BIS_fnc_GetCfgData. e.g.[(configFile >> "CannonFire" >> "LightExp"),"lifeTime",0] call BIS_fnc_returnConfigEntry;//0.5
To compose collected String into Array, use BIS_fnc_getCfgDataArray instead. E.g.(configFile >> "CfgVehicles" >> _SomeAddonClassName >> "DestructionEffects" >> "Smoke1" >> "type") call BIS_fnc_getCfgDataArray;