setCombatBehaviour: Difference between revisions
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Revision as of 14:32, 27 April 2021
Description
- Description:
- Description needed
- Groups:
- Object ManipulationGroups
Syntax
- Syntax:
- Syntax needed
- Parameters:
- unit: Object - AI unit
- behaviour: String - see description
- Return Value:
- Return value needed
Alternative Syntax
- Syntax:
- group setCombatBehaviour behaviour
- Parameters:
- group: Group - AI group
- behaviour: String - see description
- Return Value:
- Nothing
Examples
- Example 1:
unit1 setCombatBehaviour "SAFE";
- Example 2:
group1 setCombatBehaviour "CARELESS";
Additional Information
- See also:
- AIBehaviourcombatBehaviourbehavioursetBehavioursetBehaviourStrongsetWaypointBehaviourcombatModesetCombatModeskillsetSkill
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note