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| Returns the behaviour of the individual unit, this is why it only accepts [[Object]] as the argument. For Arma 3 behaviour explanation see [[Arma_3_AI_Behavior]] | | Returns the behaviour of the individual unit, this is why it only accepts [[Object]] as the argument. For Arma 3 behaviour explanation see [[Arma_3_AI_Behavior]] | ||
| | |s1= '''behaviour''' unitName | ||
|p1= unitName: [[Object]] | |p1= unitName: [[Object]] |
Revision as of 22:45, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- Object Manipulation
Syntax
- Syntax:
- behaviour unitName
- Parameters:
- unitName: Object
- Return Value:
- Return value needed
Examples
- Example 1:
_soldier setBehaviour "CARELESS"; _b = behaviour _soldier; //returns "CARELESS"
Additional Information
- See also:
- AIBehavioursetBehavioursetWaypointBehaviourcombatModesetCombatModeskillsetSkillArma 3 AI SkillsetCombatBehaviourcombatBehaviour
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note