Tile - On Create – Ylands
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 5: | Line 5: | ||
[[File:YlandsTile-2.png]] | [[File:YlandsTile-2.png]] | ||
=== Availability === | |||
[[Ylands:Tile Availability - Server|Server]] | |||
=== Description === | === Description === | ||
Called when game '''object''' is '''spawned''' to world. | Called when the game '''object''' is '''spawned''' to world. | ||
=== Notes === | === Notes === | ||
Line 19: | Line 23: | ||
[[File:YlandsTile-550.png]] | [[File:YlandsTile-550.png]] | ||
=== Availability === | |||
[[Ylands:Tile Availability - Server|Server]] | |||
=== Description === | === Description === | ||
Line 27: | Line 35: | ||
[[File:YlandsTile-553.png]] | [[File:YlandsTile-553.png]] | ||
=== Availability === | |||
[[Ylands:Tile Availability - Server|Server]] | |||
=== Description === | === Description === |
Revision as of 11:17, 12 November 2021
On Create
Availability
Description
Called when the game object is spawned to world.
Notes
- Called on all objects when staring new game.
- Called on spawned objects.¨
- When starting new game, events are called in this order: On Game Start, On Create, On Awake.
On Create
Availability
Description
Called when game object is spawned to world.
On Create
Availability
Description
Called when game game logic is spawned to world.